From c392b75d113f141f6bc46570e34226d6f52fd24a Mon Sep 17 00:00:00 2001 From: MihailRis Date: Mon, 28 Jul 2025 21:31:15 +0300 Subject: [PATCH] fix gfx.skeletons is nil --- res/scripts/hud_classes.lua | 1 + res/scripts/stdlib.lua | 2 -- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/res/scripts/hud_classes.lua b/res/scripts/hud_classes.lua index f8a28944..e6259e22 100644 --- a/res/scripts/hud_classes.lua +++ b/res/scripts/hud_classes.lua @@ -31,6 +31,7 @@ gfx.text3d.new = function(pos, text, preset, extension) return setmetatable({id=id}, Text3D) end +gfx.skeletons = __skeleton gfx.skeletons.get = function(name) if gfx.skeletons.exists(name) then return setmetatable({name=name}, Skeleton) diff --git a/res/scripts/stdlib.lua b/res/scripts/stdlib.lua index d4be90b3..765d2c08 100644 --- a/res/scripts/stdlib.lua +++ b/res/scripts/stdlib.lua @@ -396,8 +396,6 @@ function _rules.clear() end function __vc_on_hud_open() - gfx.skeletons = __skeleton - _rules.create("allow-cheats", true) _rules.create("allow-content-access", hud._is_content_access(), function(value)