add utf8 library docs
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@ -21,6 +21,7 @@ Subsections:
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- [player](scripting/builtins/libplayer.md)
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- [quat](scripting/builtins/libquat.md)
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- [time](scripting/builtins/libtime.md)
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- [utf8](scripting/builtins/libutf8.md)
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- [vec2, vec3, vec4](scripting/builtins/libvecn.md)
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- [world](scripting/builtins/libworld.md)
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- [Module core:bit_converter](scripting/modules/core_bit_converter.md)
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doc/en/scripting/builtins/libutf8.md
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doc/en/scripting/builtins/libutf8.md
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# *utf8* library
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The library provides functions for working with UTF-8.
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```lua
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-- Converts a UTF-8 string to a Bytearray or an array of numbers if
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-- the second argument is true
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utf8.tobytes(text: str, [optional] usetable=false) -> Bytearray|table
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-- Converts a Bytearray or an array of numbers to a UTF-8 string
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utf8.tostring(bytes: Bytearray|table) -> str
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-- Returns the length of a Unicode string
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utf8.length(text: str) -> int
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-- Returns the code of the first character of the string
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utf8.codepoint(chars: str) -> int
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```
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@ -21,6 +21,7 @@
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- [player](scripting/builtins/libplayer.md)
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- [quat](scripting/builtins/libquat.md)
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- [time](scripting/builtins/libtime.md)
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- [utf8](scripting/builtins/libutf8.md)
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- [vec2, vec3, vec4](scripting/builtins/libvecn.md)
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- [world](scripting/builtins/libworld.md)
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- [Модуль core:bit_converter](scripting/modules/core_bit_converter.md)
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doc/ru/scripting/builtins/libutf8.md
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doc/ru/scripting/builtins/libutf8.md
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# Библиотека *utf8*
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Библиотека предоставляет функции для работы с UTF-8.
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```lua
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-- Конвертирует UTF-8 строку в Bytearray или массив чисел если
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-- второй аргумент - true
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utf8.tobytes(text: str, [опционально] usetable=false) -> Bytearray|table
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-- Конвертирует Bytearray или массив чисел в UTF-8 строку
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utf8.tostring(bytes: Bytearray|table) -> str
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-- Возвращает длину юникод-строки
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utf8.length(text: str) -> int
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-- Возвращает код первого символа строки
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utf8.codepoint(chars: str) -> int
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```
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