lua: added toml library + content menu fix
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@ -73,3 +73,66 @@ function dofile(path)
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end
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return _dofile(path)
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end
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toml = {}
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-- Convert table to TOML
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function toml.from_table(tb, isinner)
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local text = ""
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for k, v in pairs(tb) do
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local tp = type(v)
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if tp ~= "table" then
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text = text..k.." = "
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if tp == "string" then
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text = text..string.format("%q", v)
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else
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text = text..tostring(v)
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end
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text = text.."\n"
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end
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end
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for k, v in pairs(tb) do
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local tp = type(v)
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if tp == "table" then
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if isinner then
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error("only one level of subtables supported")
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end
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text = text.."["..k.."]\n"..toml.from_table(v).."\n"
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end
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end
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return text
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end
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-- Parse TOML to new table
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function toml.parse(s)
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local output = {}
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local current = output
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local lines = {}
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for line in string.gmatch(s, "[^\r\n]+") do
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line = string.gsub(line, "%s+", "")
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table.insert(lines, line)
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end
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for i = 1,#lines do
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local s = lines[i]
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if string.sub(s, 1, 1) == "[" then
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local section = s.sub(s, 2, #s-1)
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current = {}
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output[section] = current
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else
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for k, v in string.gmatch(s, "(%w+)=(.+)" ) do
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v = string.gsub(v, "%s+", "")
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if v.sub(v, 1, 1) == "\"" then
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current[k] = v.sub(v, 2, #v-1)
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elseif v == "true" or v == "false" then
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current[k] = v == "true"
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end
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local num = tonumber(v)
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if num ~= nil then
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current[k] = num
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end
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end
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end
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end
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return output
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end
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@ -37,8 +37,6 @@ using glm::vec4;
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namespace fs = std::filesystem;
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using namespace gui;
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const int PACKS_PANEL_WIDTH = 550;
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inline uint64_t randU64() {
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srand(time(NULL));
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return rand() ^ (rand() << 8) ^
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@ -224,8 +222,8 @@ std::shared_ptr<Panel> create_worlds_panel(Engine* engine) {
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auto namews = util::str2wstr_utf8(name);
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auto btn = std::make_shared<RichButton>(vec2(390, 46));
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btn->setColor(vec4(1.0f, 1.0f, 1.0f, 0.1f));
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btn->setHoverColor(vec4(1.0f, 1.0f, 1.0f, 0.17f));
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btn->setColor(vec4(0.06f, 0.12f, 0.18f, 0.7f));
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btn->setHoverColor(vec4(0.09f, 0.17f, 0.2f, 0.6f));
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btn->listenAction([=](GUI*) {
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open_world(name, engine);
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});
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@ -277,13 +275,14 @@ std::shared_ptr<Panel> create_packs_panel(
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packconsumer callback
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){
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auto assets = engine->getAssets();
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auto panel = std::make_shared<Panel>(vec2(PACKS_PANEL_WIDTH, 200), vec4(5.0f));
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auto panel = std::make_shared<Panel>(vec2(550, 200), vec4(5.0f));
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panel->setColor(vec4(1.0f, 1.0f, 1.0f, 0.07f));
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panel->setMaxLength(400);
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panel->setScrollable(true);
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for (auto& pack : packs) {
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auto packpanel = std::make_shared<RichButton>(vec2(390, 80));
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auto packpanel = std::make_shared<RichButton>(vec2(540, 80));
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packpanel->setColor(vec4(0.06f, 0.12f, 0.18f, 0.7f));
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if (callback) {
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packpanel->listenAction([=](GUI*) {
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callback(pack);
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@ -291,7 +290,9 @@ std::shared_ptr<Panel> create_packs_panel(
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}
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auto idlabel = std::make_shared<Label>("["+pack.id+"]");
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idlabel->setColor(vec4(1, 1, 1, 0.5f));
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packpanel->add(idlabel, vec2(PACKS_PANEL_WIDTH-40-idlabel->getSize().x, 2));
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idlabel->setSize(vec2(300, 25));
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idlabel->setAlign(Align::right);
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packpanel->add(idlabel, vec2(215, 2));
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auto titlelabel = std::make_shared<Label>(pack.title);
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packpanel->add(titlelabel, vec2(78, 6));
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@ -309,7 +310,9 @@ std::shared_ptr<Panel> create_packs_panel(
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if (!pack.creator.empty()) {
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auto creatorlabel = std::make_shared<Label>("@"+pack.creator);
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creatorlabel->setColor(vec4(0.8f, 1.0f, 0.9f, 0.7f));
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packpanel->add(creatorlabel, vec2(PACKS_PANEL_WIDTH-40-creatorlabel->getSize().x, 60));
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creatorlabel->setSize(vec2(300, 20));
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creatorlabel->setAlign(Align::right);
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packpanel->add(creatorlabel, vec2(215, 60));
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}
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auto descriptionlabel = std::make_shared<Label>(pack.description);
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@ -317,8 +320,6 @@ std::shared_ptr<Panel> create_packs_panel(
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packpanel->add(descriptionlabel, vec2(80, 28));
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packpanel->add(std::make_shared<Image>(icon, vec2(64)), vec2(8));
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packpanel->setColor(vec4(0.06f, 0.12f, 0.18f, 0.7f));
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panel->add(packpanel);
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}
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if (backbutton) {
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@ -331,7 +332,7 @@ std::shared_ptr<Panel> create_packs_panel(
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void create_content_panel(Engine* engine) {
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auto menu = engine->getGUI()->getMenu();
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auto paths = engine->getPaths();
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auto mainPanel = create_page(engine, "content", PACKS_PANEL_WIDTH, 0.0f, 5);
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auto mainPanel = create_page(engine, "content", 550, 0.0f, 5);
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std::vector<ContentPack> scanned;
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ContentPack::scan(engine->getPaths(), scanned);
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@ -176,27 +176,27 @@ const std::string lua::LuaState::storeAnonymous() {
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return funcName;
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}
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void lua::LuaState::initNamespace() {
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void lua::LuaState::initEnvironment() {
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lua_getglobal(L, "_G");
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lua_setfield(L, -1, ":G");
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}
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int lua::LuaState::createNamespace() {
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int id = nextNamespace++;
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int lua::LuaState::createEnvironment() {
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int id = nextEnvironment++;
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if (currentNamespace != 0) {
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setNamespace(0);
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if (currentEnvironment != 0) {
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setEnvironment(0);
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}
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lua_createtable(L, 0, 0);
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initNamespace();
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initEnvironment();
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setglobal("_N"+util::mangleid(id));
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setNamespace(id);
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setEnvironment(id);
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return id;
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}
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void lua::LuaState::setNamespace(int id) {
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void lua::LuaState::setEnvironment(int id) {
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if (id == 0) {
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getglobal(":G");
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lua_setfenv(L, -1);
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@ -205,7 +205,7 @@ void lua::LuaState::setNamespace(int id) {
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lua_getfield(L, -1, ("_N"+util::mangleid(id)).c_str());
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if (lua_isnil(L, -1)) {
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lua_pop(L, -1);
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throw luaerror("namespace "+std::to_string(id)+" was not found");
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throw luaerror("environment "+std::to_string(id)+" was not found");
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}
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lua_setfenv(L, -1);
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}
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@ -16,11 +16,11 @@ namespace lua {
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class LuaState {
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lua_State* L;
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int nextNamespace = 1;
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int currentNamespace = 0;
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int nextEnvironment = 1;
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int currentEnvironment = 0;
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void logError(const std::string& text);
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void initNamespace();
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void initEnvironment();
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public:
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LuaState();
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~LuaState();
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@ -44,8 +44,8 @@ namespace lua {
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bool rename(const std::string& from, const std::string& to);
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void remove(const std::string& name);;
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void createFuncs();
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int createNamespace();
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void setNamespace(int id);
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int createEnvironment();
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void setEnvironment(int id);
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const std::string storeAnonymous();
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};
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