update CHANGELOG.md to 0.25

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MihailRis 2024-11-28 12:08:05 +03:00
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# 0.24 - 2024.11.07 # 0.25 - 2024.11.29
[Documentation](https://github.com/MihailRis/VoxelEngine-Cpp/tree/release-0.24/doc/en/main-page.md) for 0.24 [Documentation](https://github.com/MihailRis/VoxelEngine-Cpp/tree/release-0.25/doc/en/main-page.md) for 0.25
Table of contents: Table of contents:
- [Added](#added) - [Added](#added)
- [Functions](#functions) - [Functions](#functions)
- [Changes](#changes)
- [Fixes](#fixes) - [Fixes](#fixes)
## Added ## Added
- particles - 3dtext
- VEC3 models support - blockwraps
- handhold item display - network (http requests and sockets)
- rules
- events:
- on_block_broken (documented)
- on_block_placed (documented)
- on_block_interact
- libraries: - libraries:
- gfx.particles - base64
- utf8 - gfx.text3d
- rules - gfx.blockwraps
- bindings: - network
- player.destroy - events:
- player.fast_interaction - on_replaced
- water overlay - on_block_replaced
- block models from OBJ or VEC3 - structures 'lowering' property
- bicubic heightmaps interpolation method - add 'hint' property to textbox
- unicode escapes support - add 'taking' and 'placing' properties to slot and slotsgrid
- fragments placements - add 'scroll-step' property to container
- console commands: - add 'line-numbers' and 'text-color' to textbox
- time.daycycle - modules:
- fragment.place - base:util
- rule.list - uinode property 'id'
- rule.set - block.materials table
- text field 'subconsumer' - block.properties table
- shader uniforms: - item.properties table
- u_lightDir to main shader - add version to world info table
- u_dayTime to skybox shader - add 'sizeSpread' particles property
- block properties:
- overlay-texture
- model-name
- item properties:
- model-name
- 'Open content folder' buttons
- 'Background framerate limit' setting
### Functions ### Functions
- core.open_folder - player.is_infinite_items
- world.get_generator - player.set_infinite_items
- world.is_open - player.is_instant_destruction
- item.placing_block - player.set_instant_destruction
- item.model_name - player.get_name
- item.emission - player.set_name
- entities.get_hitbox - hud.open
- utf8.tobytes - base64.encode
- utf8.tostring - base64.decode
- utf8.length - utf8.escape
- utf8.codepoint - string.escape
- utf8.encode - textbox:lineAt
- utf8.sub - textbox:linePos
- utf8.upper - network.get
- utf8.lower - network.get_binary
- file.read_combined_object - network.tcp_connect
- fragment:place - network.tcp_open
- rules.create - network.get_total_upload
- rules.listen - network.get_total_download
- rules.unlisten - gfx.text3d.show
- rules.get - gfx.text3d.hide
- rules.set - gfx.text3d.get_text
- rules.reset - gfx.text3d.set_text
- input.set_enabled - gfx.text3d.get_pos
- hud._is_content_access - gfx.text3d.set_pos
- hud._set_content_access - gfx.text3d.get_axis_x
- hud._set_debug_cheats - gfx.text3d.set_axis_x
- gfx.particles.emit - gfx.text3d.get_axis_y
- gfx.particles.stop - gfx.text3d.set_axis_y
- gfx.particles.get_origin - gfx.text3d.set_rotation
- gfx.particles.set_origin - gfx.text3d.update_settings
- assets.load_texture
Documented:
- file.read_combined_list
- file.list
- file.list_all_res
- input.is_active
- table.copy
- table.count_pairs
- table.random
- table.has
- table.index
- table.remove_value
- table.tostring
- string.explode
- string.split
- string.pattern_safe
- string.formatted_time
- string.replace
- string.trim
- string.trim_left
- string.trim_right
- string.starts_with
- string.ends_with
- math.clamp
- math.rand
- is_array
- parse_path
- timeit
- sleep
## Changes
- major skybox optimization
- chunks-renderer optimization
- libspng replaced with libpng on Windows
- console commands:
- blocks.fill
- fragment.save
- added 'def' to core.get_setting_info tables
- water texture
## Fixes ## Fixes
- [fix fatal error on editing texbox not having any consumer](https://github.com/MihailRis/VoxelEngine-Cpp/commit/22fa082fc6299ffa3196d62c67e01b849c35b8eb) - [fix translucent blocks render](https://github.com/MihailRis/VoxelEngine-Cpp/pull/370)
- [fix commands boolean type support](https://github.com/MihailRis/VoxelEngine-Cpp/commit/a50cb109c8e3ca0f7a591bf126f07aee36c962e6) - [fix blocks selection with semi-transparent blocks](https://github.com/MihailRis/VoxelEngine-Cpp/commit/171cbb48d099032d7e78c51a46c374104f96f0d1)
- [fix potential null dereferences on incorrect block.* functions use](https://github.com/MihailRis/VoxelEngine-Cpp/commit/961773c9f9745c15eb8d697c1538ac8e21f24da3) - [fix: commands repository not reset before world open](https://github.com/MihailRis/VoxelEngine-Cpp/commit/1a00a91b604399f3108aa995422d371e573e650b)
- [fix: draw-group not copied](https://github.com/MihailRis/VoxelEngine-Cpp/commit/dc8bad2af67e70b0b2346f516028e5795f597737) - [mip-mapping related fixes](https://github.com/MihailRis/VoxelEngine-Cpp/commit/d9277e1b31714632bd7f5f601b8362a9e7cb8819)
- [fix: generator-providing pack may be removed](https://github.com/MihailRis/VoxelEngine-Cpp/commit/6f2f365278eb1866c773890471b7269a5ef45305) - [fix disabled slots display](https://github.com/MihailRis/VoxelEngine-Cpp/commit/e8ee3e04b1398a3ada8445591267525304410571)
- [fix colision check on block place](https://github.com/MihailRis/VoxelEngine-Cpp/commit/726ee8ad703bc57530b881450b8839aaec6b97c9) - [fix attack](https://github.com/MihailRis/VoxelEngine-Cpp/commit/bc17abc8b3ee7ff9027f7e3c375ca0330bb8e7bc)
- [fix collision detection bug](https://github.com/MihailRis/VoxelEngine-Cpp/commit/7fcc34ba4cf14097dfda26054b028c5e8771d26c) - [fix: commands repository not reset before world open](https://github.com/MihailRis/VoxelEngine-Cpp/commit/1a00a91b604399f3108aa995422d371e573e650b)
- [fix: blocks lighting bug fix](https://github.com/MihailRis/VoxelEngine-Cpp/commit/9d3e872f88de2648f8c0f2e4611b30f5ce8999cf) - [fix stdlib.lua](https://github.com/MihailRis/VoxelEngine-Cpp/commit/6ec33ab98c78523eaececf40f113f2323d25a33a)
- [fix: inaccurate framerate limit on Windows](https://github.com/MihailRis/VoxelEngine-Cpp/commit/3f531bbf98da5ad751dce1220c5c5fdf35f86c92) - [fix file.write_bytes](https://github.com/MihailRis/VoxelEngine-Cpp/commit/0fec17a8b69ac81255b77022f3af5addf8fcc8f8)
- [fix block.get_hitbox again](https://github.com/MihailRis/VoxelEngine-Cpp/commit/edad594101e5808ccf14e0edefedbe87cb8f983b) - [fix World::nextInventoryId](https://github.com/MihailRis/VoxelEngine-Cpp/commit/371fdaedcef2c163edd226160f388068b2bf5e83)
- [fix string.replace](https://github.com/MihailRis/VoxelEngine-Cpp/commit/44fd5416a9a110a12f8b3f2d369e5638055b306e) - [fix block inventory unbinding](https://github.com/MihailRis/VoxelEngine-Cpp/commit/6f6c2a916afd6b9b79221111fc72b1a86109be13)
- [fix xml text escapes handling](https://github.com/MihailRis/VoxelEngine-Cpp/commit/53c54dc91d132c221ff5fea2f7e9fb4568db9a0f)
- [fix `\'` escape parsing](https://github.com/MihailRis/VoxelEngine-Cpp/commit/2bc6cbda2e809b14fa6cffe09161b53c1636675f)
- [fix crosshair look](https://github.com/MihailRis/VoxelEngine-Cpp/commit/e034bda477c35efe96548e78ecc722966a7a2197)
- [fix: actual block inventory size not updating on inventory-size property update](https://github.com/MihailRis/VoxelEngine-Cpp/commit/1ba5b0ce33103e539ccb199ee1cd52095e286a1f)
- [fix falling block hitbox](https://github.com/MihailRis/VoxelEngine-Cpp/commit/352ef6485a4b796d1cdc8dd0e00ab1a1d72a2c0a)
- [fix console position](https://github.com/MihailRis/VoxelEngine-Cpp/commit/3ea213e8d3cee7be55ec39ffb18dc557dec7557b)
- [fix: fatal error on pack removal when no world open](https://github.com/MihailRis/VoxelEngine-Cpp/commit/78d5ab02c2ba8a3d05cf5639eb10a49c9ca14ec3)
- [fix custom model lighting](https://github.com/MihailRis/VoxelEngine-Cpp/commit/a333cadfcaeb485a30833343d55faf01b28a5c5f)
- [fix: emitter does not skip particles](https://github.com/MihailRis/VoxelEngine-Cpp/commit/983e516fb4ebc1f2def592f2b7f3195d968deed2)
- [fix old custom models render](https://github.com/MihailRis/VoxelEngine-Cpp/commit/82733d38011b52a426cb74560521949c1cd43cc1)