update doc/*/audio.md
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@ -60,7 +60,7 @@ Library **audio** contains available Audio API in Lua scripts.
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```lua
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audio.play_stream(
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-- audio file location
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-- audio file location (without entry point, but with extension included)
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name: string,
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-- audio source world position
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x: number, y: number, z: number,
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@ -79,7 +79,7 @@ Plays streaming audio from the specified file at the specified world position. R
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```lua
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audio.play_stream_2d(
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-- audio file location
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-- audio file location (without entry point, but with extension included)
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name: string,
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-- audio gain (0.0 - 1.0)
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volume: number
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@ -202,4 +202,4 @@ audio.count_speakers() -> integer
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-- get current number of playing streams
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audio.count_streams() -> integer
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```
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```
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@ -61,7 +61,7 @@
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```lua
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audio.play_stream(
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-- путь к аудио-файлу
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-- путь к аудио-файлу (без точки входа, но с указанием расширения)
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name: string,
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-- позиция источника аудио в мире
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x: number, y: number, z: number,
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@ -80,7 +80,7 @@ audio.play_stream(
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```lua
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audio.play_stream_2d(
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-- путь к аудио-файлу
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-- путь к аудио-файлу (без точки входа, но с указанием расширения)
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name: string,
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-- громкость аудио (от 0.0 до 1.0)
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volume: number
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