fix some UB

This commit is contained in:
MihailRis 2025-01-16 05:57:01 +03:00
parent 8aee8d81fb
commit b5999fe364
2 changed files with 23 additions and 3 deletions

View File

@ -8,9 +8,12 @@
#include "voxels/Block.hpp"
#include "constants.hpp"
#include "util/timeutil.hpp"
#include "debug/Logger.hpp"
#include <memory>
static debug::Logger logger("lighting");
Lighting::Lighting(const Content& content, Chunks& chunks)
: content(content), chunks(chunks) {
auto& indices = *content.getIndices();
@ -63,6 +66,10 @@ void Lighting::buildSkyLight(int cx, int cz){
const auto blockDefs = content.getIndices()->blocks.getDefs();
Chunk* chunk = chunks.getChunk(cx, cz);
if (chunk == nullptr) {
logger.error() << "attempted to build sky lights to chunk missing in local matrix";
return;
}
for (int z = 0; z < CHUNK_D; z++){
for (int x = 0; x < CHUNK_W; x++){
int gx = x + cx * CHUNK_W;
@ -95,7 +102,10 @@ void Lighting::onChunkLoaded(int cx, int cz, bool expand) {
auto blockDefs = content.getIndices()->blocks.getDefs();
auto chunk = chunks.getChunk(cx, cz);
if (chunk == nullptr) {
logger.error() << "attempted to build lights to chunk missing in local matrix";
return;
}
for (uint y = 0; y < CHUNK_H; y++){
for (uint z = 0; z < CHUNK_D; z++){
for (uint x = 0; x < CHUNK_W; x++){

View File

@ -19,6 +19,7 @@ namespace lua {
int userdata_destructor(lua::State* L);
std::string env_name(int env);
void dump_stack(lua::State*);
inline bool getglobal(lua::State* L, const std::string& name) {
lua_getglobal(L, name.c_str());
@ -208,7 +209,7 @@ namespace lua {
return lua_isnumber(L, idx);
}
inline bool isstring(lua::State* L, int idx) {
return lua_isstring(L, idx);
return lua_type(L, idx) == LUA_TSTRING;
}
inline bool istable(lua::State* L, int idx) {
return lua_istable(L, idx);
@ -226,6 +227,11 @@ namespace lua {
return lua_toboolean(L, idx);
}
inline lua::Integer tointeger(lua::State* L, int idx) {
#ifndef NDEBUG
if (lua_type(L, idx) == LUA_TSTRING) {
throw std::runtime_error("integer expected, got string");
}
#endif
return lua_tointeger(L, idx);
}
inline uint64_t touinteger(lua::State* L, int idx) {
@ -236,6 +242,11 @@ namespace lua {
return static_cast<uint64_t>(val);
}
inline lua::Number tonumber(lua::State* L, int idx) {
#ifndef NDEBUG
if (lua_type(L, idx) != LUA_TNUMBER && !lua_isnoneornil(L, idx)) {
throw std::runtime_error("integer expected");
}
#endif
return lua_tonumber(L, idx);
}
inline const char* tostring(lua::State* L, int idx) {
@ -588,7 +599,6 @@ namespace lua {
}
int create_environment(lua::State*, int parent);
void remove_environment(lua::State*, int id);
void dump_stack(lua::State*);
inline void close(lua::State* L) {
lua_close(L);