Small fix

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MihailRis 2023-11-16 13:20:44 +03:00 committed by GitHub
parent 8310b1b768
commit b5548902be
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@ -43,7 +43,7 @@ MenuScreen::MenuScreen(Engine* engine_) : Screen(engine_) {
button->listenAction([this, panel](GUI*) {
std::cout << "-- loading world" << std::endl;
EngineSettings& settings = engine->getSettings();
path folder = enginefs::get_worlds_folder()/"world";
path folder = enginefs::get_worlds_folder()/path("world");
World* world = new World("world", folder, 42, settings);
auto screen = new LevelScreen(engine, world->loadLevel(settings));