add Schedule class & add time.schedule.world schedule group

This commit is contained in:
MihailRis 2025-08-01 21:08:23 +03:00
parent cd2bc8fbf6
commit b28aa71845
3 changed files with 73 additions and 0 deletions

37
res/modules/schedule.lua Normal file
View File

@ -0,0 +1,37 @@
local Schedule = {
__index = {
set_interval = function(self, ms, callback)
local id = self._next_interval
self._intervals[id] = {
last_called = 0.0,
delay = ms / 1000.0,
callback = callback,
}
self._next_interval = id + 1
return id
end,
tick = function(self, dt)
local timer = self._timer + dt
for id, interval in pairs(self._intervals) do
if timer - interval.last_called >= interval.delay then
xpcall(interval.callback, function(s)
debug.error(s..'\n'..debug.traceback())
end)
interval.last_called = timer
end
end
self._timer = timer
end,
remove_interval = function (self, id)
self._intervals[id] = nil
end
}
}
return function ()
return setmetatable({
_next_interval = 1,
_timer = 0.0,
_intervals = {},
}, Schedule)
end

View File

@ -450,8 +450,37 @@ function __vc_on_hud_open()
hud.open_permanent("core:ingame_chat")
end
local ScheduleGroup_mt = {
__index = {
publish = function(self, schedule)
local id = self._next_schedule
self._schedules[id] = schedule
self._next_schedule = id + 1
end,
tick = function(self, dt)
for id, schedule in pairs(self._schedules) do
schedule:tick(dt)
end
end,
remove = function(self, id)
self._schedules[id] = nil
end
}
}
local function ScheduleGroup()
return setmetatable({
_next_schedule = 1,
_schedules = {},
}, ScheduleGroup_mt)
end
time.schedules = {}
local RULES_FILE = "world:rules.toml"
function __vc_on_world_open()
time.schedules.world = ScheduleGroup()
if not file.exists(RULES_FILE) then
return
end
@ -461,6 +490,10 @@ function __vc_on_world_open()
end
end
function __vc_on_world_tick()
time.schedules.world:tick(1.0 / 20.0)
end
function __vc_on_world_save()
local rule_values = {}
for name, rule in pairs(rules.rules) do

View File

@ -299,6 +299,9 @@ void scripting::on_world_load(LevelController* controller) {
void scripting::on_world_tick() {
auto L = lua::get_main_state();
if (lua::getglobal(L, "__vc_on_world_tick")) {
lua::call_nothrow(L, 0, 0);
}
for (auto& pack : content_control->getAllContentPacks()) {
lua::emit_event(L, pack.id + ":.worldtick");
}