Update linux makefiles
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@ -4,5 +4,5 @@
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USER_OBJS :=
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LIBS := -lglfw -lpng -lopenal -lGL -lGLEW -lstdc++fs
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LIBS := -lglfw -lpng -lGL -lGLEW -lstdc++fs -lopenal
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@ -5,14 +5,17 @@
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# Add inputs and outputs from these tool invocations to the build variables
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CPP_SRCS += \
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../src/Assets.cpp \
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../src/player_control.cpp \
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../src/voxel_engine.cpp
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OBJS += \
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./src/Assets.o \
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./src/player_control.o \
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./src/voxel_engine.o
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CPP_DEPS += \
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./src/Assets.d \
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./src/player_control.d \
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./src/voxel_engine.d
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