refactor: replace references to Events with Input
This commit is contained in:
parent
4c48afbb90
commit
b202d1455b
@ -5,12 +5,12 @@
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#include "content/ContentBuilder.hpp"
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#include "io/io.hpp"
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#include "io/engine_paths.hpp"
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#include "window/Events.hpp"
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#include "window/input.hpp"
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#include "voxels/Block.hpp"
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#include "coders/toml.hpp"
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// All in-game definitions (blocks, items, etc..)
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void corecontent::setup(ContentBuilder& builder) {
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void corecontent::setup(Input& input, ContentBuilder& builder) {
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{
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Block& block = builder.blocks.create(CORE_AIR);
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block.replaceable = true;
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@ -29,8 +29,8 @@ void corecontent::setup(ContentBuilder& builder) {
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auto bindsFile = "res:bindings.toml";
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if (io::is_regular_file(bindsFile)) {
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Events::loadBindings(
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bindsFile, io::read_string(bindsFile), BindType::BIND
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input.getBindings().read(
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toml::parse(bindsFile, io::read_string(bindsFile)), BindType::BIND
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);
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}
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@ -28,8 +28,9 @@ inline const std::string BIND_PLAYER_FAST_INTERACTOIN =
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"player.fast_interaction";
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inline const std::string BIND_HUD_INVENTORY = "hud.inventory";
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class Input;
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class ContentBuilder;
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namespace corecontent {
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void setup(ContentBuilder& builder);
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void setup(Input& input, ContentBuilder& builder);
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}
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@ -149,7 +149,9 @@ void Engine::loadControls() {
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if (io::is_regular_file(controls_file)) {
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logger.info() << "loading controls";
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std::string text = io::read_string(controls_file);
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Events::loadBindings(controls_file.string(), text, BindType::BIND);
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input->getBindings().read(
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toml::parse(controls_file.string(), text), BindType::BIND
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);
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}
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}
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@ -159,13 +161,13 @@ void Engine::onAssetsLoaded() {
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}
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void Engine::updateHotkeys() {
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if (Events::jpressed(keycode::F2)) {
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if (input->jpressed(keycode::F2)) {
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saveScreenshot();
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}
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if (Events::jpressed(keycode::F8)) {
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if (input->jpressed(keycode::F8)) {
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gui->toggleDebug();
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}
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if (Events::jpressed(keycode::F11)) {
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if (input->jpressed(keycode::F11)) {
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settings.display.fullscreen.toggle();
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}
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}
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@ -224,7 +226,7 @@ void Engine::saveSettings() {
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io::write_string(paths.getSettingsFile(), toml::stringify(*settingsHandler));
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if (!params.headless) {
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logger.info() << "saving bindings";
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io::write_string(paths.getControlsFile(), Events::writeBindings());
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io::write_string(paths.getControlsFile(), input->getBindings().write());
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}
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}
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@ -324,12 +326,14 @@ void Engine::loadAssets() {
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}
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}
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static void load_configs(const io::path& root) {
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static void load_configs(Engine& engine, const io::path& root) {
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auto& input = engine.getInput();
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auto configFolder = root / "config";
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auto bindsFile = configFolder / "bindings.toml";
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if (io::is_regular_file(bindsFile)) {
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Events::loadBindings(
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bindsFile.string(), io::read_string(bindsFile), BindType::BIND
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input.getBindings().read(
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toml::parse(bindsFile.string(), io::read_string(bindsFile)),
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BindType::BIND
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);
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}
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}
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@ -343,7 +347,7 @@ void Engine::loadContent() {
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}
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ContentBuilder contentBuilder;
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corecontent::setup(contentBuilder);
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corecontent::setup(*input, contentBuilder);
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paths.setContentPacks(&contentPacks);
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PacksManager manager = createPacksManager(paths.getCurrentWorldFolder());
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@ -365,11 +369,11 @@ void Engine::loadContent() {
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// Load content
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{
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ContentLoader(&corePack, contentBuilder, *resPaths).load();
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load_configs(corePack.folder);
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load_configs(*this, corePack.folder);
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}
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for (auto& pack : contentPacks) {
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ContentLoader(&pack, contentBuilder, *resPaths).load();
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load_configs(pack.folder);
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load_configs(*this, pack.folder);
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}
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content = contentBuilder.build();
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scripting::on_content_load(content.get());
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@ -389,7 +393,7 @@ void Engine::resetContent() {
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{
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auto pack = ContentPack::createCore(paths);
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resRoots.push_back({"core", pack.folder});
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load_configs(pack.folder);
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load_configs(*this, pack.folder);
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}
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auto manager = createPacksManager(io::path());
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manager.scan();
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@ -331,7 +331,7 @@ void Hud::update(bool visible) {
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processInput(visible);
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}
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if ((menu.hasOpenPage() || inventoryOpen) == input.getCursor().locked) {
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Events::toggleCursor();
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input.toggleCursor();
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}
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if (blockUI) {
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@ -105,7 +105,7 @@ LevelScreen::~LevelScreen() {
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}
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scripting::on_frontend_close();
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// unblock all bindings
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Events::enableBindings();
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input.getBindings().enableAll();
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controller->onWorldQuit();
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engine.getPaths().setCurrentWorldFolder("");
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}
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@ -178,10 +178,10 @@ void GUI::actFocused() {
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focus = nullptr;
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return;
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}
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for (auto codepoint : Events::codepoints) {
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for (auto codepoint : input.getCodepoints()) {
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focus->typed(codepoint);
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}
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for (auto key : Events::pressedKeys) {
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for (auto key : input.getPressedKeys()) {
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focus->keyPressed(key);
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}
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@ -205,7 +205,7 @@ void GUI::act(float delta, const Viewport& vp) {
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updateTooltip(delta);
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const auto& cursor = input.getCursor();
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if (!Events::isCursorLocked()) {
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if (!cursor.locked) {
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actMouse(delta, cursor);
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} else {
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if (hover) {
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@ -357,3 +357,7 @@ void GUI::toggleDebug() {
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const Input& GUI::getInput() const {
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return engine.getInput();
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}
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Input& GUI::getInput() {
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return engine.getInput();
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}
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@ -157,5 +157,6 @@ namespace gui {
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void toggleDebug();
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const Input& getInput() const;
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Input& getInput();
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};
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}
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@ -281,7 +281,8 @@ bool SlotView::isHighlighted() const {
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}
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void SlotView::performLeftClick(ItemStack& stack, ItemStack& grabbed) {
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if (layout.taking && Events::pressed(keycode::LEFT_SHIFT)) {
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const auto& input = gui.getInput();
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if (layout.taking && input.pressed(keycode::LEFT_SHIFT)) {
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if (layout.shareFunc) {
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layout.shareFunc(layout.index, stack);
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}
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@ -587,7 +587,7 @@ static std::shared_ptr<UINode> read_input_bind_box(
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UiXmlReader& reader, const xml::xmlelement& element
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) {
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auto bindname = element.attr("binding").getText();
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auto& found = Events::requireBinding(bindname);
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auto& found = reader.getGUI().getInput().getBindings().require(bindname);
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glm::vec4 padding = element.attr("padding", "6").asVec4();
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auto bindbox =
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std::make_shared<InputBindBox>(reader.getGUI(), found, padding);
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@ -10,6 +10,7 @@
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#include "util/stringutil.hpp"
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#include "window/Events.hpp"
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#include "window/input.hpp"
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#include "coders/toml.hpp"
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namespace scripting {
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extern Hud* hud;
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@ -55,7 +56,7 @@ static int l_add_callback(lua::State* L) {
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return false;
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};
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if (handler == nullptr) {
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auto& bind = input.requireBinding(bindname);
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auto& bind = input.getBindings().require(bindname);
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handler = bind.onactived.add(callback);
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}
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@ -93,13 +94,13 @@ static int l_get_bindings(lua::State* L) {
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static int l_get_binding_text(lua::State* L) {
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auto bindname = lua::require_string(L, 1);
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const auto& bind = engine->getInput().requireBinding(bindname);
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const auto& bind = engine->getInput().getBindings().require(bindname);
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return lua::pushstring(L, bind.text());
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}
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static int l_is_active(lua::State* L) {
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auto bindname = lua::require_string(L, 1);
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auto& bind = engine->getInput().requireBinding(bindname);
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auto& bind = engine->getInput().getBindings().require(bindname);
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return lua::pushboolean(L, bind.active());
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}
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@ -128,8 +129,9 @@ static void reset_pack_bindings(const io::path& packFolder) {
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auto configFolder = packFolder / "config";
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auto bindsFile = configFolder / "bindings.toml";
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if (io::is_regular_file(bindsFile)) {
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Events::loadBindings(
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bindsFile.string(), io::read_string(bindsFile), BindType::REBIND
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engine->getInput().getBindings().read(
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toml::parse(bindsFile.string(), io::read_string(bindsFile)),
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BindType::REBIND
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);
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}
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}
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@ -145,7 +147,7 @@ static int l_reset_bindings(lua::State*) {
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static int l_set_enabled(lua::State* L) {
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std::string bindname = lua::require_string(L, 1);
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bool enabled = lua::toboolean(L, 2);
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engine->getInput().requireBinding(bindname).enabled = enabled;
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engine->getInput().getBindings().require(bindname).enabled = enabled;
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return 0;
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}
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@ -184,71 +184,6 @@ observer_handler Events::addKeyCallback(keycode key, KeyCallback callback) {
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return ::key_callbacks[key].add(std::move(callback));
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}
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#include "coders/json.hpp"
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#include "coders/toml.hpp"
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std::string Events::writeBindings() {
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auto obj = dv::object();
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for (auto& entry : bindings.getAll()) {
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const auto& binding = entry.second;
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std::string value;
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switch (binding.type) {
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case inputtype::keyboard:
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value =
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"key:" +
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input_util::get_name(static_cast<keycode>(binding.code));
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break;
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case inputtype::mouse:
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value =
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"mouse:" +
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input_util::get_name(static_cast<mousecode>(binding.code));
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break;
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default:
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throw std::runtime_error("unsupported control type");
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}
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obj[entry.first] = std::move(value);
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}
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return toml::stringify(obj);
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}
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void Events::loadBindings(
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const std::string& filename, const std::string& source,
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BindType bindType
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) {
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auto map = toml::parse(filename, source);
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for (auto& [sectionName, section] : map.asObject()) {
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for (auto& [name, value] : section.asObject()) {
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auto key = sectionName + "." + name;
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auto [prefix, codename] = util::split_at(value.asString(), ':');
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inputtype type;
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int code;
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if (prefix == "key") {
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type = inputtype::keyboard;
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code = static_cast<int>(input_util::keycode_from(codename));
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} else if (prefix == "mouse") {
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type = inputtype::mouse;
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code = static_cast<int>(input_util::mousecode_from(codename));
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} else {
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logger.error()
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<< "unknown input type: " << prefix << " (binding "
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<< util::quote(key) << ")";
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continue;
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}
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if (bindType == BindType::BIND) {
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Events::bind(key, type, code);
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} else if (bindType == BindType::REBIND) {
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Events::rebind(key, type, code);
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}
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}
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}
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}
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void Events::enableBindings() {
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for (auto& entry : bindings.getAll()) {
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entry.second.enabled = true;
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}
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}
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bool Events::isCursorLocked() {
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return cursor_locked;
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}
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@ -10,11 +10,6 @@
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inline constexpr short KEYS_BUFFER_SIZE = 1036;
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enum class BindType {
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BIND = 0,
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REBIND = 1
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};
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namespace Events {
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extern int scroll;
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extern glm::vec2 delta;
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@ -55,13 +50,5 @@ namespace Events {
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void setPosition(float xpos, float ypos);
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std::string writeBindings();
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void loadBindings(
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const std::string& filename,
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const std::string& source,
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BindType bindType
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);
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void enableBindings();
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bool isCursorLocked();
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};
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@ -189,10 +189,6 @@ public:
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return Events::getScroll();
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}
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Binding& requireBinding(const std::string& name) override {
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return Events::requireBinding(name);
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}
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bool pressed(keycode keycode) const override {
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return Events::pressed(keycode);
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}
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@ -215,6 +211,10 @@ public:
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};
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}
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void toggleCursor() override {
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Events::toggleCursor();
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}
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Bindings& getBindings() override {
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return Events::bindings;
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}
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@ -226,6 +226,14 @@ public:
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observer_handler addKeyCallback(keycode key, KeyCallback callback) override {
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return Events::addKeyCallback(key, std::move(callback));
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}
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const std::vector<keycode>& getPressedKeys() const override {
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return Events::pressedKeys;
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}
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const std::vector<uint>& getCodepoints() const override {
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return Events::codepoints;
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}
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};
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static_assert(!std::is_abstract<GLFWInput>());
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@ -1,5 +1,9 @@
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#include "input.hpp"
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#include "debug/Logger.hpp"
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#include "util/stringutil.hpp"
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#include "data/dv.hpp"
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#include <GLFW/glfw3.h>
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#include <unordered_map>
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@ -8,6 +12,8 @@
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#include <windows.h>
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#endif // _WIN32
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static debug::Logger logger("input");
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static std::unordered_map<std::string, int> keycodes {
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{"enter", GLFW_KEY_ENTER},
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{"space", GLFW_KEY_SPACE},
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@ -225,3 +231,64 @@ std::string input_util::to_string(mousecode code) {
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return "unknown button";
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}
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}
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const Binding& Bindings::require(const std::string& name) const {
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if (const auto found = get(name)) {
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return *found;
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}
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throw std::runtime_error("binding '" + name + "' does not exist");
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}
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void Bindings::read(const dv::value& map, BindType bindType) {
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for (auto& [sectionName, section] : map.asObject()) {
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for (auto& [name, value] : section.asObject()) {
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auto key = sectionName + "." + name;
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auto [prefix, codename] = util::split_at(value.asString(), ':');
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inputtype type;
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int code;
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if (prefix == "key") {
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type = inputtype::keyboard;
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code = static_cast<int>(input_util::keycode_from(codename));
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} else if (prefix == "mouse") {
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type = inputtype::mouse;
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code = static_cast<int>(input_util::mousecode_from(codename));
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} else {
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logger.error()
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<< "unknown input type: " << prefix << " (binding "
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<< util::quote(key) << ")";
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continue;
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}
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if (bindType == BindType::BIND) {
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bind(key, type, code);
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} else if (bindType == BindType::REBIND) {
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rebind(key, type, code);
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}
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}
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}
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}
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#include "coders/toml.hpp"
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std::string Bindings::write() const {
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auto obj = dv::object();
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for (auto& entry : bindings) {
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const auto& binding = entry.second;
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std::string value;
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switch (binding.type) {
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case inputtype::keyboard:
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value =
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"key:" +
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input_util::get_name(static_cast<keycode>(binding.code));
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break;
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case inputtype::mouse:
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value =
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"mouse:" +
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input_util::get_name(static_cast<mousecode>(binding.code));
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break;
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default:
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throw std::runtime_error("unsupported control type");
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}
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obj[entry.first] = std::move(value);
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}
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return toml::stringify(obj);
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}
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@ -5,6 +5,15 @@
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#include "util/HandlersList.hpp"
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namespace dv {
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class value;
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}
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|
||||
enum class BindType {
|
||||
BIND = 0,
|
||||
REBIND = 1
|
||||
};
|
||||
|
||||
/// @brief Represents glfw3 keycode values.
|
||||
enum class keycode : int {
|
||||
SPACE = 32,
|
||||
@ -195,6 +204,10 @@ public:
|
||||
}
|
||||
|
||||
Binding* get(const std::string& name) {
|
||||
return const_cast<Bindings*>(this)->get(name);
|
||||
}
|
||||
|
||||
const Binding* get(const std::string& name) const {
|
||||
const auto found = bindings.find(name);
|
||||
if (found == bindings.end()) {
|
||||
return nullptr;
|
||||
@ -202,13 +215,32 @@ public:
|
||||
return &found->second;
|
||||
}
|
||||
|
||||
Binding& require(const std::string& name) {
|
||||
return const_cast<Bindings*>(this)->require(name);
|
||||
}
|
||||
|
||||
const Binding& require(const std::string& name) const;
|
||||
|
||||
void bind(const std::string& name, inputtype type, int code) {
|
||||
bindings.try_emplace(name, Binding(type, code));
|
||||
}
|
||||
|
||||
void rebind(const std::string& name, inputtype type, int code) {
|
||||
require(name) = Binding(type, code);
|
||||
}
|
||||
|
||||
auto& getAll() {
|
||||
return bindings;
|
||||
}
|
||||
|
||||
void enableAll() {
|
||||
for (auto& entry : bindings) {
|
||||
entry.second.enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
void read(const dv::value& map, BindType bindType);
|
||||
std::string write() const;
|
||||
};
|
||||
|
||||
struct CursorState {
|
||||
@ -227,8 +259,6 @@ public:
|
||||
|
||||
virtual int getScroll() = 0;
|
||||
|
||||
virtual Binding& requireBinding(const std::string& name) = 0;
|
||||
|
||||
virtual bool pressed(keycode keycode) const = 0;
|
||||
virtual bool jpressed(keycode keycode) const = 0;
|
||||
|
||||
@ -237,14 +267,18 @@ public:
|
||||
|
||||
virtual CursorState getCursor() const = 0;
|
||||
|
||||
virtual void toggleCursor() = 0;
|
||||
|
||||
virtual Bindings& getBindings() = 0;
|
||||
|
||||
virtual const Bindings& getBindings() const = 0;
|
||||
|
||||
virtual observer_handler addKeyCallback(keycode key, KeyCallback callback) = 0;
|
||||
|
||||
virtual const std::vector<keycode>& getPressedKeys() const = 0;
|
||||
virtual const std::vector<uint>& getCodepoints() const = 0;
|
||||
|
||||
observer_handler addCallback(const std::string& name, KeyCallback callback) {
|
||||
return requireBinding(name).onactived.add(callback);
|
||||
return getBindings().require(name).onactived.add(callback);
|
||||
}
|
||||
};
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user