add block.compose_state(...), block.decompose_state(...)

This commit is contained in:
MihailRis 2024-07-27 13:23:35 +03:00
parent 64ccf2a532
commit adafc94fa1
3 changed files with 33 additions and 1 deletions

View File

@ -14,6 +14,7 @@ block.material(blockid: int) -> str
block.caption(blockid: int) -> str
-- Returns integer ID by block position
-- If the chunk at the specified coordinates is not loaded, returns -1.
block.get(x: int, y: int, z: int) -> int
-- Returns block state (rotation + additional information) as an integer.
@ -31,6 +32,12 @@ block.place(x: int, y: int, z: int, id: int, states: int, [optional] playerid: i
-- Breaks a block at the given coordinates on behalf of the player, triggering the on_broken event.
-- playerid is optional
block.destruct(x: int, y: int, z: int, playerid: int)
-- Compose the complete state as an integer
block.compose_state(rotation: int, segment: int, userbits: int) -> int
-- Decompose the complete state into: rotation, segment, user bits
block.decompose_state(state: int) -> int, int, int
```
> [!WARNING]

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@ -17,7 +17,7 @@ block.caption(blockid: int) -> str
-- Если чанк на указанных координатах не загружен, возвращает -1.
block.get(x: int, y: int, z: int) -> int
-- Возвращает состояние (поворот + доп. информация) в виде целого числа
-- Возвращает полное состояние (поворот + сегмент + доп. информация) в виде целого числа
block.get_states(x: int, y: int, z: int) -> int
-- Устанавливает блок с заданным числовым id и состоянием (0 - по-умолчанию) на заданных координатах.
@ -31,6 +31,12 @@ block.place(x: int, y: int, z: int, id: int, states: int, [optional] playerid: i
-- Ломает блок на заданных координатах от лица игрока, вызывая событие on_broken.
-- playerid не является обязательным
block.destruct(x: int, y: int, z: int, playerid: int)
-- Собирает полное состояние в виде целого числа
block.compose_state(rotation: int, segment: int, userbits: int) -> int
-- Разбирает полное состояние на: вращение, сегмент, пользовательские биты
block.decompose_state(state: int) -> int, int, int
```
> [!WARNING]

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@ -380,6 +380,23 @@ static int l_raycast(lua::State* L) {
return 0;
}
static int l_compose_state(lua::State* L) {
blockstate state {};
state.rotation = lua::tointeger(L, 1);
state.segment = lua::tointeger(L, 2);
state.userbits = lua::tointeger(L, 3);
return lua::pushinteger(L, blockstate2int(state));
}
static int l_decompose_state(lua::State* L) {
auto stateInt = static_cast<blockstate_t>(lua::tointeger(L, 1));
auto state = int2blockstate(stateInt);
lua::pushinteger(L, state.rotation);
lua::pushinteger(L, state.segment);
lua::pushinteger(L, state.userbits);
return 3;
}
const luaL_Reg blocklib [] = {
{"index", lua::wrap<l_index>},
{"name", lua::wrap<l_get_def>},
@ -411,5 +428,7 @@ const luaL_Reg blocklib [] = {
{"place", lua::wrap<l_place>},
{"destruct", lua::wrap<l_destruct>},
{"raycast", lua::wrap<l_raycast>},
{"compose_state", lua::wrap<l_compose_state>},
{"decompose_state", lua::wrap<l_decompose_state>},
{NULL, NULL}
};