add 'Show Paths' checkbox
This commit is contained in:
parent
98e9f5a2a9
commit
ac1623f86c
@ -12,6 +12,7 @@
|
||||
#include "graphics/render/WorldRenderer.hpp"
|
||||
#include "graphics/render/ParticlesRenderer.hpp"
|
||||
#include "graphics/render/ChunksRenderer.hpp"
|
||||
#include "graphics/render/DebugLinesRenderer.hpp"
|
||||
#include "logic/scripting/scripting.hpp"
|
||||
#include "network/Network.hpp"
|
||||
#include "objects/Player.hpp"
|
||||
@ -45,6 +46,7 @@ static std::shared_ptr<Label> create_label(GUI& gui, wstringsupplier supplier) {
|
||||
// TODO: move to xml
|
||||
// TODO: move to xml finally
|
||||
// TODO: move to xml finally
|
||||
// TODO: move to xml finally
|
||||
std::shared_ptr<UINode> create_debug_panel(
|
||||
Engine& engine,
|
||||
Level& level,
|
||||
@ -261,6 +263,18 @@ std::shared_ptr<UINode> create_debug_panel(
|
||||
});
|
||||
panel->add(checkbox);
|
||||
}
|
||||
{
|
||||
auto checkbox = std::make_shared<FullCheckBox>(
|
||||
gui, L"Show Paths", glm::vec2(400, 24)
|
||||
);
|
||||
checkbox->setSupplier([=]() {
|
||||
return DebugLinesRenderer::showPaths;
|
||||
});
|
||||
checkbox->setConsumer([=](bool checked) {
|
||||
DebugLinesRenderer::showPaths = checked;
|
||||
});
|
||||
panel->add(checkbox);
|
||||
}
|
||||
{
|
||||
auto checkbox = std::make_shared<FullCheckBox>(
|
||||
gui, L"Show Generator Minimap", glm::vec2(400, 24)
|
||||
|
||||
@ -10,6 +10,8 @@
|
||||
#include "voxels/Pathfinding.hpp"
|
||||
#include "maths/voxmaths.hpp"
|
||||
|
||||
bool DebugLinesRenderer::showPaths = false;
|
||||
|
||||
static void draw_route(
|
||||
LinesRenderer& lines, const voxels::Agent& agent
|
||||
) {
|
||||
@ -99,8 +101,10 @@ void DebugLinesRenderer::render(
|
||||
bool showChunkBorders
|
||||
) {
|
||||
// In-world lines
|
||||
for (const auto& [_, agent] : level.pathfinding->getAgents()) {
|
||||
draw_route(renderer, agent);
|
||||
if (showPaths) {
|
||||
for (const auto& [_, agent] : level.pathfinding->getAgents()) {
|
||||
draw_route(renderer, agent);
|
||||
}
|
||||
}
|
||||
DrawContext ctx = pctx.sub(&linesBatch);
|
||||
const auto& viewport = ctx.getViewport();
|
||||
|
||||
@ -9,6 +9,8 @@ class Level;
|
||||
|
||||
class DebugLinesRenderer {
|
||||
public:
|
||||
static bool showPaths;
|
||||
|
||||
DebugLinesRenderer(const Level& level)
|
||||
: level(level) {};
|
||||
|
||||
|
||||
@ -65,7 +65,6 @@ class WorldRenderer {
|
||||
bool lightsDebug = false;
|
||||
bool gbufferPipeline = false;
|
||||
|
||||
|
||||
CompileTimeShaderSettings prevCTShaderSettings {};
|
||||
|
||||
/// @brief Render block selection lines
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user