add 'def' to settings info
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edad594101
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a43002cf54
@ -57,6 +57,10 @@ public:
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return value;
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}
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const T& getDefault() const {
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return initial;
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}
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T& operator*() {
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return value;
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}
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@ -102,6 +102,26 @@ dv::value SettingsHandler::getValue(const std::string& name) const {
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}
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}
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dv::value SettingsHandler::getDefault(const std::string& name) const {
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auto found = map.find(name);
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if (found == map.end()) {
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throw std::runtime_error("setting '" + name + "' does not exist");
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}
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auto setting = found->second;
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if (auto number = dynamic_cast<NumberSetting*>(setting)) {
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return static_cast<number_t>(number->getDefault());
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} else if (auto integer = dynamic_cast<IntegerSetting*>(setting)) {
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return static_cast<integer_t>(integer->getDefault());
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} else if (auto flag = dynamic_cast<FlagSetting*>(setting)) {
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return flag->getDefault();
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} else if (auto string = dynamic_cast<StringSetting*>(setting)) {
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return string->getDefault();
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} else {
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throw std::runtime_error("type is not implemented for '" + name + "'");
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}
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}
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std::string SettingsHandler::toString(const std::string& name) const {
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auto found = map.find(name);
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if (found == map.end()) {
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@ -22,6 +22,7 @@ public:
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SettingsHandler(EngineSettings& settings);
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dv::value getValue(const std::string& name) const;
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dv::value getDefault(const std::string& name) const;
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void setValue(const std::string& name, const dv::value& value);
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std::string toString(const std::string& name) const;
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Setting* getSetting(const std::string& name) const;
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@ -154,6 +154,8 @@ static int l_get_setting_info(lua::State* L) {
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lua::setfield(L, "min");
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lua::pushnumber(L, number->getMax());
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lua::setfield(L, "max");
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lua::pushnumber(L, number->getDefault());
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lua::setfield(L, "def");
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return 1;
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}
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if (auto integer = dynamic_cast<IntegerSetting*>(setting)) {
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@ -161,6 +163,18 @@ static int l_get_setting_info(lua::State* L) {
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lua::setfield(L, "min");
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lua::pushinteger(L, integer->getMax());
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lua::setfield(L, "max");
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lua::pushinteger(L, integer->getDefault());
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lua::setfield(L, "def");
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return 1;
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}
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if (auto boolean = dynamic_cast<FlagSetting*>(setting)) {
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lua::pushboolean(L, boolean->getDefault());
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lua::setfield(L, "def");
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return 1;
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}
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if (auto string = dynamic_cast<StringSetting*>(setting)) {
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lua::pushstring(L, string->getDefault());
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lua::setfield(L, "def");
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return 1;
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}
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lua::pop(L);
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