diff --git a/src/graphics/render/WorldRenderer.cpp b/src/graphics/render/WorldRenderer.cpp index 7084d2de..19d6d232 100644 --- a/src/graphics/render/WorldRenderer.cpp +++ b/src/graphics/render/WorldRenderer.cpp @@ -247,12 +247,12 @@ void WorldRenderer::renderHands( // prepare modified HUD camera Camera hudcam = camera; - hudcam.far = 100.0f; - hudcam.setFov(1.2f); + hudcam.far = 10.0f; + hudcam.setFov(0.9f); hudcam.position = {}; // configure model matrix - const glm::vec3 itemOffset(0.08f, 0.035f, -0.1); + const glm::vec3 itemOffset(0.06f, 0.035f, -0.1); static glm::mat4 prevRotation(1.0f);