frontend/

This commit is contained in:
InfiniteCoder 2024-08-06 00:01:27 +03:00
parent 8f9c7eb7ff
commit 9283aa605f
17 changed files with 30 additions and 30 deletions

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@ -14,7 +14,7 @@
#include <data/dynamic.hpp>
#include <files/engine_paths.hpp>
#include <files/files.hpp>
#include "../frontend/UiDocument.hpp"
#include <frontend/UiDocument.hpp>
#include <graphics/core/Atlas.hpp>
#include <graphics/core/Font.hpp>
#include <graphics/core/ImageData.hpp>

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@ -15,10 +15,10 @@
#include <core_defs.hpp>
#include <files/files.hpp>
#include <files/settings_io.hpp>
#include "frontend/locale.hpp"
#include "frontend/menu.hpp"
#include "frontend/screens/Screen.hpp"
#include "frontend/screens/MenuScreen.hpp"
#include <frontend/locale.hpp>
#include <frontend/menu.hpp>
#include <frontend/screens/Screen.hpp>
#include <frontend/screens/MenuScreen.hpp>
#include <graphics/core/Batch2D.hpp>
#include <graphics/core/DrawContext.hpp>
#include <graphics/core/ImageData.hpp>

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@ -3,7 +3,7 @@
#include <assets/Assets.hpp>
#include <constants.hpp>
#include <content/Content.hpp>
#include "../../frontend/ContentGfxCache.hpp"
#include <frontend/ContentGfxCache.hpp>
#include <voxels/Block.hpp>
#include "../../window/Camera.hpp"
#include "../../window/Window.hpp"

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@ -9,7 +9,7 @@
#include <voxels/VoxelsVolume.hpp>
#include <voxels/ChunksStorage.hpp>
#include "../../lighting/Lightmap.hpp"
#include "../../frontend/ContentGfxCache.hpp"
#include <frontend/ContentGfxCache.hpp>
#include <settings.hpp>
#include <glm/glm.hpp>

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@ -11,7 +11,7 @@
#include <assets/Assets.hpp>
#include <content/Content.hpp>
#include <engine.hpp>
#include "../../frontend/LevelFrontend.hpp"
#include <frontend/LevelFrontend.hpp>
#include <items/Inventory.hpp>
#include <items/ItemDef.hpp>
#include <items/ItemStack.hpp>

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@ -7,8 +7,8 @@
#include "elements/Menu.hpp"
#include <assets/Assets.hpp>
#include "../../frontend/UiDocument.hpp"
#include "../../frontend/locale.hpp"
#include <frontend/UiDocument.hpp>
#include <frontend/locale.hpp>
#include <graphics/core/Batch2D.hpp>
#include <graphics/core/Shader.hpp>
#include <graphics/core/DrawContext.hpp>

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@ -2,8 +2,8 @@
#include <assets/Assets.hpp>
#include <content/Content.hpp>
#include "../../../frontend/LevelFrontend.hpp"
#include "../../../frontend/locale.hpp"
#include <frontend/LevelFrontend.hpp>
#include <frontend/locale.hpp>
#include <items/Inventories.hpp>
#include <items/Inventory.hpp>
#include <items/ItemDef.hpp>

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@ -6,7 +6,7 @@
#include "gui_xml.hpp"
#include <logic/scripting/scripting.hpp>
#include "../../frontend/locale.hpp"
#include <frontend/locale.hpp>
#include <util/stringutil.hpp>
#include <delegates.hpp>

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@ -10,8 +10,8 @@
#include "elements/InputBindBox.hpp"
#include "elements/InventoryView.hpp"
#include "../../frontend/menu.hpp"
#include "../../frontend/locale.hpp"
#include <frontend/menu.hpp>
#include <frontend/locale.hpp>
#include <items/Inventory.hpp>
#include <logic/scripting/scripting.hpp>
#include "../../maths/voxmaths.hpp"

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@ -10,10 +10,10 @@
#include <engine.hpp>
#include <files/WorldConverter.hpp>
#include <files/WorldFiles.hpp>
#include "../frontend/locale.hpp"
#include "../frontend/menu.hpp"
#include "../frontend/screens/LevelScreen.hpp"
#include "../frontend/screens/MenuScreen.hpp"
#include <frontend/locale.hpp>
#include <frontend/menu.hpp>
#include <frontend/screens/LevelScreen.hpp>
#include <frontend/screens/MenuScreen.hpp>
#include <graphics/ui/elements/Menu.hpp>
#include <graphics/ui/gui_util.hpp>
#include "../interfaces/Task.hpp"

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@ -5,8 +5,8 @@
#include <engine.hpp>
#include <files/engine_paths.hpp>
#include <files/settings_io.hpp>
#include "../../../frontend/menu.hpp"
#include "../../../frontend/screens/MenuScreen.hpp"
#include <frontend/menu.hpp>
#include <frontend/screens/MenuScreen.hpp>
#include <logic/EngineController.hpp>
#include <logic/LevelController.hpp>
#include "../../../window/Events.hpp"

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@ -3,7 +3,7 @@
#include <optional>
#include "../../../frontend/hud.hpp"
#include <frontend/hud.hpp>
#include <objects/Entities.hpp>
#include <world/Level.hpp>
#include <logic/LevelController.hpp>

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@ -1,7 +1,7 @@
#include <assets/Assets.hpp>
#include <engine.hpp>
#include "../../../frontend/UiDocument.hpp"
#include "../../../frontend/locale.hpp"
#include <frontend/UiDocument.hpp>
#include <frontend/locale.hpp>
#include <graphics/ui/elements/Button.hpp>
#include <graphics/ui/elements/CheckBox.hpp>
#include <graphics/ui/elements/Image.hpp>

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@ -4,8 +4,8 @@
#include <assets/Assets.hpp>
#include <content/Content.hpp>
#include <engine.hpp>
#include "../../../frontend/UiDocument.hpp"
#include "../../../frontend/hud.hpp"
#include <frontend/UiDocument.hpp>
#include <frontend/hud.hpp>
#include <graphics/ui/elements/InventoryView.hpp>
#include <items/Inventories.hpp>
#include <logic/BlocksController.hpp>

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@ -1,6 +1,6 @@
#include <engine.hpp>
#include "../../../frontend/hud.hpp"
#include "../../../frontend/screens/Screen.hpp"
#include <frontend/hud.hpp>
#include <frontend/screens/Screen.hpp>
#include <graphics/ui/GUI.hpp>
#include <util/stringutil.hpp>
#include "../../../window/Events.hpp"

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@ -9,7 +9,7 @@
#include <engine.hpp>
#include <files/engine_paths.hpp>
#include <files/files.hpp>
#include "../../frontend/UiDocument.hpp"
#include <frontend/UiDocument.hpp>
#include <items/Inventory.hpp>
#include <items/ItemDef.hpp>
#include <logic/BlocksController.hpp>

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@ -3,7 +3,7 @@
#include <debug/Logger.hpp>
#include <engine.hpp>
#include <files/files.hpp>
#include "../../frontend/hud.hpp"
#include <frontend/hud.hpp>
#include <objects/Player.hpp>
#include "lua/api_lua.hpp"
#include "lua/lua_engine.hpp"