diff --git a/res/content/base/scripts/components/player_animator.lua b/res/content/base/scripts/components/player_animator.lua index 9d078884..d1a4c0be 100644 --- a/res/content/base/scripts/components/player_animator.lua +++ b/res/content/base/scripts/components/player_animator.lua @@ -8,10 +8,10 @@ local itemid = 0 local itemIndex = rig:index("item") local function refresh_model(id) + itemid = id if id == 0 then rig:set_model(itemIndex, "") else - itemid = id local scale = item_models.setup(itemid, rig, itemIndex) rig:set_matrix(itemIndex, mat4.scale(scale)) end