Update libentities.md
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@ -15,7 +15,8 @@ entities.get(uid: int) -> table
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-- prefix - component pack id
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-- prefix - component pack id
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-- name - component name
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-- name - component name
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-- component prefix and name are separated with two underscores
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-- component prefix and name are separated with two underscores
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entities.spawn(name: str, pos: vec3, [optional] args: table)
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-- Returns an entity object
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entities.spawn(name: str, pos: vec3, [optional] args: table) -> table
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-- Checks the existence of an entity by a unique identifier.
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-- Checks the existence of an entity by a unique identifier.
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entities.exists(uid: int) -> bool
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entities.exists(uid: int) -> bool
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