fix container subnodes render
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8ddfa48339
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897d22b50e
@ -87,14 +87,15 @@ void Container::draw(const DrawContext* pctx, Assets* assets) {
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auto batch = pctx->getBatch2D();
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batch->texture(nullptr);
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if (!nodes.empty()) {
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batch->flush();
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{
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DrawContext ctx = pctx->sub();
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ctx.setScissors(glm::vec4(pos.x, pos.y, size.x, size.y));
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for (const auto& node : nodes) {
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if (node->isVisible())
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node->draw(pctx, assets);
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}
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batch->flush();
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}
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}
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