add world generator level 2 (heightmaps)
This commit is contained in:
parent
8268176527
commit
8516cf4f7f
@ -112,10 +112,10 @@ local function _generate_biome_parameters(x, y, w, h, seed, s)
|
||||
end
|
||||
|
||||
function generate_biome_parameters(x, y, w, h, seed)
|
||||
local bpd = 4
|
||||
local bpd = 8
|
||||
local tmap, hmap = _generate_biome_parameters(
|
||||
math.floor(x/bpd), math.floor(y/bpd),
|
||||
math.floor(w/bpd)+1, math.floor(h/bpd)+1, seed, bpd)
|
||||
math.floor(w/bpd)+1, math.floor(h/bpd)+1, seed, bpd)
|
||||
tmap:resize(w+bpd, h+bpd, 'linear')
|
||||
tmap:crop(0, 0, w, h)
|
||||
|
||||
|
||||
@ -11,7 +11,7 @@ static inline float smootherstep(float x) {
|
||||
|
||||
static inline float sample_at(
|
||||
const float* buffer,
|
||||
uint width, uint height,
|
||||
uint width,
|
||||
uint x, uint y
|
||||
) {
|
||||
return buffer[y*width+x];
|
||||
@ -36,11 +36,11 @@ static inline float sample_at(
|
||||
switch (interp) {
|
||||
case InterpolationType::LINEAR: {
|
||||
float s00 = val;
|
||||
float s10 = sample_at(buffer, width, height,
|
||||
float s10 = sample_at(buffer, width,
|
||||
ix + 1 < width ? ix + 1 : ix, iy);
|
||||
float s01 = sample_at(buffer, width, height, ix,
|
||||
float s01 = sample_at(buffer, width, ix,
|
||||
iy + 1 < height ? iy + 1 : iy);
|
||||
float s11 = sample_at(buffer, width, height,
|
||||
float s11 = sample_at(buffer, width,
|
||||
ix + 1 < width ? ix + 1 : ix, iy + 1 < height ? iy + 1 : iy);
|
||||
|
||||
float a00 = s00;
|
||||
|
||||
@ -38,6 +38,13 @@ WorldGenerator::WorldGenerator(
|
||||
}
|
||||
prototypes[{x, z}] = generatePrototype(x, z);
|
||||
});
|
||||
surroundMap.setLevelCallback(2, [this](int const x, int const z) {
|
||||
const auto& found = prototypes.find({x, z});
|
||||
if (found == prototypes.end()) {
|
||||
throw std::runtime_error("prototype not found");
|
||||
}
|
||||
generateHeightmap(found->second.get(), x, z);
|
||||
});
|
||||
}
|
||||
|
||||
static inline void generate_pole(
|
||||
@ -119,6 +126,9 @@ std::unique_ptr<ChunkPrototype> WorldGenerator::generatePrototype(
|
||||
void WorldGenerator::generateHeightmap(
|
||||
ChunkPrototype* prototype, int chunkX, int chunkZ
|
||||
) {
|
||||
if (prototype->level >= ChunkPrototypeLevel::HEIGHTMAP) {
|
||||
return;
|
||||
}
|
||||
prototype->heightmap = def.script->generateHeightmap(
|
||||
{chunkX * CHUNK_W, chunkZ * CHUNK_D}, {CHUNK_W, CHUNK_D}, seed);
|
||||
prototype->level = ChunkPrototypeLevel::HEIGHTMAP;
|
||||
@ -126,12 +136,11 @@ void WorldGenerator::generateHeightmap(
|
||||
|
||||
void WorldGenerator::update(int centerX, int centerY, int loadDistance) {
|
||||
surroundMap.setCenter(centerX, centerY);
|
||||
surroundMap.resize(loadDistance);
|
||||
surroundMap.resize(loadDistance + 1 /* additional safety padding */);
|
||||
surroundMap.setCenter(centerX, centerY);
|
||||
}
|
||||
|
||||
void WorldGenerator::generate(voxel* voxels, int chunkX, int chunkZ) {
|
||||
//timeutil::ScopeLogTimer log(555);
|
||||
surroundMap.completeAt(chunkX, chunkZ);
|
||||
|
||||
const auto& found = prototypes.find({chunkX, chunkZ});
|
||||
@ -140,8 +149,6 @@ void WorldGenerator::generate(voxel* voxels, int chunkX, int chunkZ) {
|
||||
}
|
||||
|
||||
auto prototype = found->second.get();
|
||||
generateHeightmap(prototype, chunkX, chunkZ);
|
||||
|
||||
const auto values = prototype->heightmap->getValues();
|
||||
|
||||
uint seaLevel = def.script->getSeaLevel();
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user