lua: on_block_interact prevent default feature

This commit is contained in:
MihailRis 2024-01-29 01:37:40 +03:00
parent f49aa9eab0
commit 7df98f7b35
3 changed files with 8 additions and 5 deletions

View File

@ -286,8 +286,8 @@ void PlayerController::updateInteraction(){
}
if (def && rclick){
if (!input.shift && target->rt.funcsset.oninteract) {
scripting::on_block_interact(player, target, x, y, z);
return;
if (!scripting::on_block_interact(player, target, x, y, z))
return;
}
if (!target->replaceable){
x = (iend.x)+(norm.x);

View File

@ -181,12 +181,15 @@ void scripting::on_block_broken(Player* player, const Block* block, int x, int y
call_func(L, 4, name);
}
void scripting::on_block_interact(Player* player, const Block* block, int x, int y, int z) {
bool scripting::on_block_interact(Player* player, const Block* block, int x, int y, int z) {
std::string name = block->name+".oninteract";
lua_getglobal(L, name.c_str());
lua_pushivec3(L, x, y, z);
lua_pushinteger(L, 1);
call_func(L, 4, name);
if (call_func(L, 4, name)) {
return lua_toboolean(L, -1);
}
return false;
}
bool scripting::on_item_use_on_block(Player* player, const ItemDef* item, int x, int y, int z) {

View File

@ -28,7 +28,7 @@ namespace scripting {
void random_update_block(const Block* block, int x, int y, int z);
void on_block_placed(Player* player, const Block* block, int x, int y, int z);
void on_block_broken(Player* player, const Block* block, int x, int y, int z);
void on_block_interact(Player* player, const Block* block, int x, int y, int z);
bool on_block_interact(Player* player, const Block* block, int x, int y, int z);
bool on_item_use_on_block(Player* player, const ItemDef* item, int x, int y, int z);
bool on_item_break_block(Player* player, const ItemDef* item, int x, int y, int z);
void load_block_script(std::string prefix, fs::path file, block_funcs_set* funcsset);