Setting update

This commit is contained in:
MihailRis 2024-03-29 20:02:58 +03:00
parent 079e8c1487
commit 73a460ddb6
7 changed files with 72 additions and 66 deletions

View File

@ -2,13 +2,19 @@
#include "../util/stringutil.h"
std::string NumberSetting::toString() const {
template<class T>
std::string NumberSetting<T>::toString() const {
switch (getFormat()) {
case setting_format::simple:
return util::to_string(value);
case setting_format::percent:
return std::to_string(static_cast<int>(value * 100)) + "%";
return std::to_string(static_cast<int64_t>(value * 100)) + "%";
default:
return "invalid format";
}
}
template class NumberSetting<float>;
template class NumberSetting<double>;
template class NumberSetting<int>;
template class NumberSetting<uint>;

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@ -7,29 +7,15 @@ enum class setting_format {
simple, percent
};
template<class T>
class Setting {
protected:
T value;
setting_format format;
public:
Setting(T value, setting_format format) : value(value), format(format) {
Setting(setting_format format) : format(format) {
}
virtual ~Setting() {}
T& operator*() {
return value;
}
virtual const T& get() const {
return value;
}
virtual void set(const T& value) {
this->value = value;
}
virtual setting_format getFormat() const {
return format;
}
@ -37,33 +23,43 @@ public:
virtual std::string toString() const = 0;
};
class NumberSetting : public Setting<double> {
template<class T>
class NumberSetting : public Setting {
protected:
double min;
double max;
T value;
T min;
T max;
public:
NumberSetting(double value, double min, double max, setting_format format)
: Setting(value, format), min(min), max(max) {}
NumberSetting(T value, T min, T max, setting_format format)
: Setting(format), value(value), min(min), max(max) {}
double& operator*() {
T& operator*() {
return value;
}
double getMin() const {
T get() const {
return value;
}
void set(T value) {
this->value = value;
}
T getMin() const {
return min;
}
double getMax() const {
T getMax() const {
return max;
}
double getT() const {
T getT() const {
return (value - min) / (max - min);
}
virtual std::string toString() const override;
static inline NumberSetting createPercent(double def) {
static inline NumberSetting createPercent(T def) {
return NumberSetting(def, 0.0, 1.0, setting_format::percent);
}
};

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@ -84,7 +84,10 @@ Engine::Engine(EngineSettings& settings, EnginePaths* paths)
}
gui = std::make_unique<gui::GUI>();
if (settings.ui.language == "auto") {
settings.ui.language = langs::locale_by_envlocale(platform::detect_locale(), paths->getResources());
settings.ui.language = langs::locale_by_envlocale(
platform::detect_locale(),
paths->getResources()
);
}
if (ENGINE_VERSION_INDEV) {
menus::create_version_label(this);

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@ -116,6 +116,7 @@ public:
/// @brief Get current screen
std::shared_ptr<Screen> getScreen();
/// @brief Enqueue function call to the end of current frame in draw thread
void postRunnable(runnable callback);
};

View File

@ -15,7 +15,7 @@ using namespace gui;
static void create_volume_trackbar(
std::shared_ptr<Panel> panel,
const std::wstring& name,
NumberSetting* field
NumberSetting<float>* field
) {
panel->add(menus::create_label([=]() {
return langs::get(name, L"settings")+L": " +

View File

@ -11,11 +11,11 @@ struct AudioSettings {
/// @brief try to initialize AL backend
bool enabled = true;
NumberSetting volumeMaster = NumberSetting::createPercent(1.0);
NumberSetting volumeRegular = NumberSetting::createPercent(1.0);
NumberSetting volumeUI = NumberSetting::createPercent(1.0);
NumberSetting volumeAmbient = NumberSetting::createPercent(1.0);
NumberSetting volumeMusic = NumberSetting::createPercent(1.0);
NumberSetting<float> volumeMaster {1.0f, 0.0f, 1.0f, setting_format::percent};
NumberSetting<float> volumeRegular {1.0f, 0.0f, 1.0f, setting_format::percent};
NumberSetting<float> volumeUI {1.0f, 0.0f, 1.0f, setting_format::percent};
NumberSetting<float> volumeAmbient {1.0f, 0.0f, 1.0f, setting_format::percent};
NumberSetting<float> volumeMusic {1.0f, 0.0f, 1.0f, setting_format::percent};
};
struct DisplaySettings {

View File

@ -20,40 +20,40 @@
namespace fs = std::filesystem;
int main(int argc, char** argv) {
EnginePaths paths;
if (!parse_cmdline(argc, argv, paths))
return EXIT_SUCCESS;
EnginePaths paths;
if (!parse_cmdline(argc, argv, paths))
return EXIT_SUCCESS;
platform::configure_encoding();
platform::configure_encoding();
fs::path userfiles = paths.getUserfiles();
try {
EngineSettings settings;
std::unique_ptr<toml::Wrapper> wrapper (create_wrapper(settings));
try {
EngineSettings settings;
std::unique_ptr<toml::Wrapper> wrapper (create_wrapper(settings));
fs::path settings_file = userfiles/fs::path(SETTINGS_FILE);
fs::path controls_file = userfiles/fs::path(CONTROLS_FILE);
if (fs::is_regular_file(settings_file)) {
std::cout << "-- loading settings" << std::endl;
std::string text = files::read_string(settings_file);
toml::Reader reader(wrapper.get(), settings_file.string(), text);
reader.read();
}
fs::path settings_file = userfiles/fs::path(SETTINGS_FILE);
fs::path controls_file = userfiles/fs::path(CONTROLS_FILE);
if (fs::is_regular_file(settings_file)) {
std::cout << "-- loading settings" << std::endl;
std::string text = files::read_string(settings_file);
toml::Reader reader(wrapper.get(), settings_file.string(), text);
reader.read();
}
corecontent::setup_bindings();
Engine engine(settings, &paths);
if (fs::is_regular_file(controls_file)) {
std::cout << "-- loading controls" << std::endl;
std::string text = files::read_string(controls_file);
load_controls(controls_file.string(), text);
}
engine.mainloop();
std::cout << "-- saving settings" << std::endl;
files::write_string(settings_file, wrapper->write());
files::write_string(controls_file, write_controls());
}
catch (const initialize_error& err) {
std::cerr << "could not to initialize engine" << std::endl;
std::cerr << err.what() << std::endl;
}
return EXIT_SUCCESS;
Engine engine(settings, &paths);
if (fs::is_regular_file(controls_file)) {
std::cout << "-- loading controls" << std::endl;
std::string text = files::read_string(controls_file);
load_controls(controls_file.string(), text);
}
engine.mainloop();
std::cout << "-- saving settings" << std::endl;
files::write_string(settings_file, wrapper->write());
files::write_string(controls_file, write_controls());
}
catch (const initialize_error& err) {
std::cerr << "could not to initialize engine" << std::endl;
std::cerr << err.what() << std::endl;
}
return EXIT_SUCCESS;
}