add 'taking' and 'placing' xml properties to slot and slots-grid
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4e25362f9b
commit
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@ -209,7 +209,7 @@ bool SlotView::isHighlighted() const {
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}
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void SlotView::performLeftClick(ItemStack& stack, ItemStack& grabbed) {
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if (Events::pressed(keycode::LEFT_SHIFT)) {
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if (layout.taking && Events::pressed(keycode::LEFT_SHIFT)) {
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if (layout.shareFunc) {
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layout.shareFunc(layout.index, stack);
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}
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@ -218,7 +218,7 @@ void SlotView::performLeftClick(ItemStack& stack, ItemStack& grabbed) {
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}
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return;
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}
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if (!layout.itemSource && stack.accepts(grabbed)) {
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if (!layout.itemSource && stack.accepts(grabbed) && layout.placing) {
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stack.move(grabbed, content->getIndices());
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} else {
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if (layout.itemSource) {
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@ -227,7 +227,11 @@ void SlotView::performLeftClick(ItemStack& stack, ItemStack& grabbed) {
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} else {
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grabbed.clear();
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}
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} else {
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} else if (grabbed.isEmpty()) {
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if (layout.taking) {
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std::swap(grabbed, stack);
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}
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} else if (layout.taking && layout.placing) {
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std::swap(grabbed, stack);
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}
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}
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@ -244,7 +248,7 @@ void SlotView::performRightClick(ItemStack& stack, ItemStack& grabbed) {
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if (layout.itemSource)
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return;
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if (grabbed.isEmpty()) {
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if (!stack.isEmpty()) {
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if (!stack.isEmpty() && layout.taking) {
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grabbed.set(stack);
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int halfremain = stack.getCount() / 2;
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grabbed.setCount(stack.getCount() - halfremain);
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@ -253,6 +257,9 @@ void SlotView::performRightClick(ItemStack& stack, ItemStack& grabbed) {
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return;
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}
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auto& stackDef = content->getIndices()->items.require(stack.getItemId());
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if (!layout.placing) {
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return;
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}
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if (stack.isEmpty()) {
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stack.set(grabbed);
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stack.setCount(1);
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@ -34,6 +34,9 @@ namespace gui {
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slotcallback rightClick;
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int padding = 0;
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bool taking = true;
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bool placing = true;
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SlotLayout(
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int index,
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glm::vec2 position,
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@ -483,6 +483,8 @@ static slotcallback readSlotFunc(InventoryView* view, UiXmlReader& reader, xml::
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static void readSlot(InventoryView* view, UiXmlReader& reader, xml::xmlelement element) {
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int index = element->attr("index", "0").asInt();
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bool itemSource = element->attr("item-source", "false").asBool();
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bool taking = element->attr("taking", "true").asBool();
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bool placing = element->attr("placing", "true").asBool();
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SlotLayout layout(index, glm::vec2(), true, itemSource, nullptr, nullptr, nullptr);
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if (element->has("pos")) {
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layout.position = element->attr("pos").asVec2();
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@ -496,6 +498,8 @@ static void readSlot(InventoryView* view, UiXmlReader& reader, xml::xmlelement e
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if (element->has("onrightclick")) {
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layout.rightClick = readSlotFunc(view, reader, element, "onrightclick");
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}
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layout.taking = taking;
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layout.placing = placing;
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auto slot = view->addSlot(layout);
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reader.readUINode(reader, element, *slot);
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view->add(slot);
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@ -507,6 +511,8 @@ static void readSlotsGrid(InventoryView* view, UiXmlReader& reader, xml::xmlelem
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int cols = element->attr("cols", "0").asInt();
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int count = element->attr("count", "0").asInt();
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const int slotSize = InventoryView::SLOT_SIZE;
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bool taking = element->attr("taking", "true").asBool();
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bool placing = element->attr("placing", "true").asBool();
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int interval = element->attr("interval", "-1").asInt();
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if (interval < 0) {
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interval = InventoryView::SLOT_INTERVAL;
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@ -537,6 +543,8 @@ static void readSlotsGrid(InventoryView* view, UiXmlReader& reader, xml::xmlelem
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layout.rightClick = readSlotFunc(view, reader, element, "onrightclick");
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}
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layout.padding = padding;
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layout.taking = taking;
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layout.placing = placing;
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int idx = 0;
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for (int row = 0; row < rows; row++) {
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