Merge branch 'main' into headless-mode

This commit is contained in:
MihailRis 2024-12-27 08:34:46 +03:00
commit 5eb739fe24
2 changed files with 2 additions and 2 deletions

View File

@ -17,7 +17,7 @@ vec3 pick_sky_color(samplerCube cubemap) {
vec3 skyLightColor = texture(cubemap, vec3(0.4f, 0.0f, 0.4f)).rgb;
skyLightColor *= SKY_LIGHT_TINT;
skyLightColor = min(vec3(1.0), skyLightColor*SKY_LIGHT_MUL);
skyLightColor = max(MAX_SKY_LIGHT, skyLightColor);
skyLightColor = max(MIN_SKY_LIGHT, skyLightColor);
return skyLightColor;
}

View File

@ -10,7 +10,7 @@
// lighting
#define SKY_LIGHT_MUL 2.9
#define SKY_LIGHT_TINT vec3(0.9, 0.8, 1.0)
#define MAX_SKY_LIGHT vec3(0.1, 0.11, 0.14)
#define MIN_SKY_LIGHT vec3(0.2, 0.25, 0.33)
// fog
#define FOG_POS_SCALE vec3(1.0, 0.2, 1.0)