some assets update
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Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 6.2 KiB |
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Before Width: | Height: | Size: 6.5 KiB After Width: | Height: | Size: 6.7 KiB |
@ -158,7 +158,7 @@ void LevelScreen::update(float delta) {
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auto player = controller->getPlayer();
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auto camera = player->camera;
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audio::set_listener(
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camera->position,
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camera->position-camera->dir,
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player->hitbox->velocity,
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camera->dir,
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camera->up
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