diff --git a/README.md b/README.md index 51d6b407..c2151920 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,8 @@ # Run with compiled executable file: -[Windows 64 bit](https://github.com/MihailRis/VoxelEngine-Cpp/releases/download/v17/voxelengine_v17_win64.zip) +[Windows 64 bit](https://github.com/MihailRis/VoxelEngine-Cpp/releases/download/v18/voxelengine_v18_win64.zip) -[Linux x86_64 (.AppImage)](https://github.com/MihailRis/VoxelEngine-Cpp/releases/download/v17/VoxelEngine-0.17-x86_64.AppImage) +[Linux x86_64 (.AppImage)](https://github.com/MihailRis/VoxelEngine-Cpp/releases/download/v18/VoxelEngine-0.18-x86_64.AppImage) # Controls: @@ -116,4 +116,4 @@ cmake --build . --config Release ``` note: you can use ```rm CMakeCache.txt``` and ```rm -rf CMakeFiles``` while using Git Bash -If you have issues during the vcpkg integration, try navigate to ```vcpkg\downloads``` and extract PowerShell-[version]-win-x86 to ```vcpkg\downloads\tools``` as powershell-core-[version]-windows. Then rerun ```cmake -DCMAKE_BUILD_TYPE=Release -DVOXELENGINE_BUILD_WINDOWS_VCPKG=ON ..``` \ No newline at end of file +If you have issues during the vcpkg integration, try navigate to ```vcpkg\downloads``` and extract PowerShell-[version]-win-x86 to ```vcpkg\downloads\tools``` as powershell-core-[version]-windows. Then rerun ```cmake -DCMAKE_BUILD_TYPE=Release -DVOXELENGINE_BUILD_WINDOWS_VCPKG=ON ..```