commit
3d6e78daa9
3
.github/workflows/appimage.yml
vendored
3
.github/workflows/appimage.yml
vendored
@ -23,7 +23,8 @@ jobs:
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- name: install dependencies
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run: |
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sudo apt-get update
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sudo apt-get install -y build-essential libglfw3-dev libglfw3 libglew-dev libglm-dev libpng-dev libopenal-dev libluajit-5.1-dev libvorbis-dev cmake squashfs-tools
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sudo apt-get install -y build-essential libglfw3-dev libglfw3 libglew-dev \
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libglm-dev libpng-dev libopenal-dev libluajit-5.1-dev libvorbis-dev libcurl4-openssl-dev cmake squashfs-tools
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# fix luajit paths
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sudo ln -s /usr/lib/x86_64-linux-gnu/libluajit-5.1.a /usr/lib/x86_64-linux-gnu/liblua5.1.a
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sudo ln -s /usr/include/luajit-2.1 /usr/include/lua
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2
.github/workflows/cmake.yml
vendored
2
.github/workflows/cmake.yml
vendored
@ -39,7 +39,7 @@ jobs:
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# make && make install INSTALL_INC=/usr/include/lua
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run: |
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sudo apt-get update
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sudo apt-get install libglfw3-dev libglfw3 libglew-dev libglm-dev libpng-dev libopenal-dev libluajit-5.1-dev libvorbis-dev libgtest-dev
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sudo apt-get install libglfw3-dev libglfw3 libglew-dev libglm-dev libpng-dev libopenal-dev libluajit-5.1-dev libvorbis-dev libgtest-dev libcurl4-openssl-dev
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# fix luajit paths
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sudo ln -s /usr/lib/x86_64-linux-gnu/libluajit-5.1.a /usr/lib/x86_64-linux-gnu/liblua-5.1.a
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sudo ln -s /usr/include/luajit-2.1 /usr/include/lua
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@ -34,3 +34,31 @@ cameras.get = function(name)
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wrappers[name] = wrapper
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return wrapper
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end
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local Socket = {__index={
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send=function(self, ...) return network.__send(self.id, ...) end,
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recv=function(self, ...) return network.__recv(self.id, ...) end,
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close=function(self) return network.__close(self.id) end,
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is_alive=function(self) return network.__is_alive(self.id) end,
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is_connected=function(self) return network.__is_connected(self.id) end,
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}}
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network.tcp_connect = function(address, port, callback)
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local socket = setmetatable({id=0}, Socket)
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socket.id = network.__connect(address, port, function(id)
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callback(socket)
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end)
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return socket
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end
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local ServerSocket = {__index={
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close=function(self) return network.__closeserver(self.id) end,
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is_open=function(self) return network.__is_serveropen(self.id) end,
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}}
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network.tcp_open = function(port, handler)
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return setmetatable({id=network.__open(port, function(id)
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handler(setmetatable({id=id}, Socket))
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end)}, ServerSocket)
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end
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@ -15,6 +15,7 @@ find_package(GLEW REQUIRED)
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find_package(OpenAL REQUIRED)
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find_package(ZLIB REQUIRED)
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find_package(PNG REQUIRED)
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find_package(CURL REQUIRED)
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if (NOT APPLE)
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find_package(EnTT REQUIRED)
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endif()
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@ -61,5 +62,6 @@ if(UNIX)
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endif()
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include_directories(${LUA_INCLUDE_DIR})
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include_directories(${CURL_INCLUDE_DIR})
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target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
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target_link_libraries(${PROJECT_NAME} ${LIBS} glfw OpenGL::GL ${OPENAL_LIBRARY} GLEW::GLEW ZLIB::ZLIB PNG::PNG ${VORBISLIB} ${LUA_LIBRARIES} ${CMAKE_DL_LIBS})
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target_link_libraries(${PROJECT_NAME} ${LIBS} glfw OpenGL::GL ${OPENAL_LIBRARY} GLEW::GLEW ZLIB::ZLIB PNG::PNG CURL::libcurl ${VORBISLIB} ${LUA_LIBRARIES} ${CMAKE_DL_LIBS})
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@ -73,7 +73,7 @@ void stringifyValue(
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break;
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}
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case value_type::string:
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ss << util::escape(value.asString());
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ss << util::escape(value.asString(), !nice);
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break;
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case value_type::number:
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ss << std::setprecision(15) << value.asNumber();
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@ -241,6 +241,8 @@ dv::value Parser::parseValue() {
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return INFINITY;
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} else if (literal == "nan") {
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return NAN;
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} else if (literal == "null") {
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return nullptr;
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}
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throw error("invalid keyword " + literal);
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}
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@ -30,6 +30,7 @@
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#include "logic/EngineController.hpp"
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#include "logic/CommandsInterpreter.hpp"
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#include "logic/scripting/scripting.hpp"
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#include "network/Network.hpp"
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#include "util/listutil.hpp"
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#include "util/platform.hpp"
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#include "window/Camera.hpp"
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@ -72,7 +73,8 @@ static std::unique_ptr<ImageData> load_icon(const fs::path& resdir) {
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Engine::Engine(EngineSettings& settings, SettingsHandler& settingsHandler, EnginePaths* paths)
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: settings(settings), settingsHandler(settingsHandler), paths(paths),
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interpreter(std::make_unique<cmd::CommandsInterpreter>())
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interpreter(std::make_unique<cmd::CommandsInterpreter>()),
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network(network::Network::create(settings.network))
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{
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paths->prepare();
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loadSettings();
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@ -191,6 +193,7 @@ void Engine::mainloop() {
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: settings.display.framerate.get()
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);
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network->update();
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processPostRunnables();
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Window::swapBuffers();
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@ -235,6 +238,7 @@ Engine::~Engine() {
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gui.reset();
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logger.info() << "gui finished";
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audio::close();
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network.reset();
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scripting::close();
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logger.info() << "scripting finished";
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Window::terminate();
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@ -485,3 +489,7 @@ void Engine::postRunnable(const runnable& callback) {
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SettingsHandler& Engine::getSettingsHandler() {
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return settingsHandler;
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}
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network::Network& Engine::getNetwork() {
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return *network;
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}
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@ -36,6 +36,10 @@ namespace cmd {
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class CommandsInterpreter;
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}
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namespace network {
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class Network;
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}
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class initialize_error : public std::runtime_error {
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public:
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initialize_error(const std::string& message) : std::runtime_error(message) {}
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@ -55,6 +59,7 @@ class Engine : public util::ObjectsKeeper {
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std::recursive_mutex postRunnablesMutex;
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std::unique_ptr<EngineController> controller;
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std::unique_ptr<cmd::CommandsInterpreter> interpreter;
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std::unique_ptr<network::Network> network;
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std::vector<std::string> basePacks;
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uint64_t frame = 0;
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@ -147,4 +152,6 @@ public:
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PacksManager createPacksManager(const fs::path& worldFolder);
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SettingsHandler& getSettingsHandler();
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network::Network& getNetwork();
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};
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@ -32,6 +32,7 @@ extern const luaL_Reg inventorylib[];
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extern const luaL_Reg itemlib[];
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extern const luaL_Reg jsonlib[];
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extern const luaL_Reg mat4lib[];
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extern const luaL_Reg networklib[];
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extern const luaL_Reg packlib[];
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extern const luaL_Reg particleslib[]; // gfx.particles
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extern const luaL_Reg playerlib[];
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@ -149,24 +149,24 @@ static int l_read_bytes(lua::State* L) {
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);
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}
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static int read_bytes_from_table(
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static void read_bytes_from_table(
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lua::State* L, int tableIndex, std::vector<ubyte>& bytes
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) {
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if (!lua::istable(L, tableIndex)) {
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throw std::runtime_error("table expected");
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} else {
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lua::pushnil(L);
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while (lua::next(L, tableIndex - 1) != 0) {
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size_t size = lua::objlen(L, tableIndex);
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for (size_t i = 0; i < size; i++) {
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lua::rawgeti(L, i + 1, tableIndex);
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const int byte = lua::tointeger(L, -1);
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lua::pop(L);
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if (byte < 0 || byte > 255) {
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throw std::runtime_error(
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"invalid byte '" + std::to_string(byte) + "'"
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);
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}
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bytes.push_back(byte);
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lua::pop(L);
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}
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return 1;
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}
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}
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@ -181,14 +181,10 @@ static int l_write_bytes(lua::State* L) {
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}
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std::vector<ubyte> bytes;
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int result = read_bytes_from_table(L, -1, bytes);
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if (result != 1) {
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return result;
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} else {
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return lua::pushboolean(
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L, files::write_bytes(path, bytes.data(), bytes.size())
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);
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}
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read_bytes_from_table(L, 2, bytes);
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return lua::pushboolean(
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L, files::write_bytes(path, bytes.data(), bytes.size())
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);
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}
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static int l_list_all_res(lua::State* L, const std::string& path) {
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@ -227,39 +223,29 @@ static int l_list(lua::State* L) {
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static int l_gzip_compress(lua::State* L) {
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std::vector<ubyte> bytes;
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int result = read_bytes_from_table(L, -1, bytes);
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read_bytes_from_table(L, 1, bytes);
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auto compressed_bytes = gzip::compress(bytes.data(), bytes.size());
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int newTable = lua::gettop(L);
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if (result != 1) {
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return result;
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} else {
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auto compressed_bytes = gzip::compress(bytes.data(), bytes.size());
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int newTable = lua::gettop(L);
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for (size_t i = 0; i < compressed_bytes.size(); i++) {
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lua::pushinteger(L, compressed_bytes.data()[i]);
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lua::rawseti(L, i + 1, newTable);
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}
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return 1;
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for (size_t i = 0; i < compressed_bytes.size(); i++) {
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lua::pushinteger(L, compressed_bytes.data()[i]);
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lua::rawseti(L, i + 1, newTable);
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}
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return 1;
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}
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static int l_gzip_decompress(lua::State* L) {
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std::vector<ubyte> bytes;
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int result = read_bytes_from_table(L, -1, bytes);
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read_bytes_from_table(L, 1, bytes);
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auto decompressed_bytes = gzip::decompress(bytes.data(), bytes.size());
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int newTable = lua::gettop(L);
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if (result != 1) {
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return result;
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} else {
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auto decompressed_bytes = gzip::decompress(bytes.data(), bytes.size());
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int newTable = lua::gettop(L);
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for (size_t i = 0; i < decompressed_bytes.size(); i++) {
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lua::pushinteger(L, decompressed_bytes.data()[i]);
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lua::rawseti(L, i + 1, newTable);
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}
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return 1;
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for (size_t i = 0; i < decompressed_bytes.size(); i++) {
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lua::pushinteger(L, decompressed_bytes.data()[i]);
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lua::rawseti(L, i + 1, newTable);
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||||
}
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||||
return 1;
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||||
}
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static int l_read_combined_list(lua::State* L) {
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185
src/logic/scripting/lua/libs/libnetwork.cpp
Normal file
185
src/logic/scripting/lua/libs/libnetwork.cpp
Normal file
@ -0,0 +1,185 @@
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#include "api_lua.hpp"
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#include "engine.hpp"
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#include "network/Network.hpp"
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using namespace scripting;
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|
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static int l_get(lua::State* L) {
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||||
std::string url(lua::require_lstring(L, 1));
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||||
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lua::pushvalue(L, 2);
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auto onResponse = lua::create_lambda(L);
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|
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engine->getNetwork().get(url, [onResponse](std::vector<char> bytes) {
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||||
engine->postRunnable([=]() {
|
||||
onResponse({std::string(bytes.data(), bytes.size())});
|
||||
});
|
||||
});
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int l_get_binary(lua::State* L) {
|
||||
std::string url(lua::require_lstring(L, 1));
|
||||
|
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lua::pushvalue(L, 2);
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||||
auto onResponse = lua::create_lambda(L);
|
||||
|
||||
engine->getNetwork().get(url, [onResponse](std::vector<char> bytes) {
|
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auto buffer = std::make_shared<util::Buffer<ubyte>>(
|
||||
reinterpret_cast<const ubyte*>(bytes.data()), bytes.size()
|
||||
);
|
||||
engine->postRunnable([=]() {
|
||||
onResponse({buffer});
|
||||
});
|
||||
});
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int l_connect(lua::State* L) {
|
||||
std::string address = lua::require_string(L, 1);
|
||||
int port = lua::tointeger(L, 2);
|
||||
lua::pushvalue(L, 3);
|
||||
auto callback = lua::create_lambda(L);
|
||||
u64id_t id = engine->getNetwork().connect(address, port, [callback](u64id_t id) {
|
||||
engine->postRunnable([=]() {
|
||||
callback({id});
|
||||
});
|
||||
});
|
||||
return lua::pushinteger(L, id);
|
||||
}
|
||||
|
||||
|
||||
static int l_close(lua::State* L) {
|
||||
u64id_t id = lua::tointeger(L, 1);
|
||||
if (auto connection = engine->getNetwork().getConnection(id)) {
|
||||
connection->close();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int l_closeserver(lua::State* L) {
|
||||
u64id_t id = lua::tointeger(L, 1);
|
||||
if (auto server = engine->getNetwork().getServer(id)) {
|
||||
server->close();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int l_send(lua::State* L) {
|
||||
u64id_t id = lua::tointeger(L, 1);
|
||||
auto connection = engine->getNetwork().getConnection(id);
|
||||
if (connection == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
if (lua::istable(L, 2)) {
|
||||
lua::pushvalue(L, 2);
|
||||
size_t size = lua::objlen(L, 2);
|
||||
util::Buffer<char> buffer(size);
|
||||
for (size_t i = 0; i < size; i++) {
|
||||
lua::rawgeti(L, i + 1);
|
||||
buffer[i] = lua::tointeger(L, -1);
|
||||
lua::pop(L);
|
||||
}
|
||||
lua::pop(L);
|
||||
connection->send(buffer.data(), size);
|
||||
} else if (auto bytes = lua::touserdata<lua::LuaBytearray>(L, 2)) {
|
||||
connection->send(
|
||||
reinterpret_cast<char*>(bytes->data().data()), bytes->data().size()
|
||||
);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int l_recv(lua::State* L) {
|
||||
u64id_t id = lua::tointeger(L, 1);
|
||||
int length = lua::tointeger(L, 2);
|
||||
auto connection = engine->getNetwork().getConnection(id);
|
||||
if (connection == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
util::Buffer<char> buffer(glm::min(length, connection->available()));
|
||||
|
||||
int size = connection->recv(buffer.data(), length);
|
||||
if (size == -1) {
|
||||
return 0;
|
||||
}
|
||||
if (lua::toboolean(L, 3)) {
|
||||
lua::createtable(L, size, 0);
|
||||
for (size_t i = 0; i < size; i++) {
|
||||
lua::pushinteger(L, buffer[i] & 0xFF);
|
||||
lua::rawseti(L, i+1);
|
||||
}
|
||||
} else {
|
||||
lua::newuserdata<lua::LuaBytearray>(L, size);
|
||||
auto bytearray = lua::touserdata<lua::LuaBytearray>(L, -1);
|
||||
bytearray->data().reserve(size);
|
||||
std::memcpy(bytearray->data().data(), buffer.data(), size);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int l_open(lua::State* L) {
|
||||
int port = lua::tointeger(L, 1);
|
||||
lua::pushvalue(L, 2);
|
||||
auto callback = lua::create_lambda(L);
|
||||
u64id_t id = engine->getNetwork().openServer(port, [callback](u64id_t id) {
|
||||
engine->postRunnable([=]() {
|
||||
callback({id});
|
||||
});
|
||||
});
|
||||
return lua::pushinteger(L, id);
|
||||
}
|
||||
|
||||
static int l_is_alive(lua::State* L) {
|
||||
u64id_t id = lua::tointeger(L, 1);
|
||||
if (auto connection = engine->getNetwork().getConnection(id)) {
|
||||
return lua::pushboolean(
|
||||
L, connection->getState() != network::ConnectionState::CLOSED
|
||||
);
|
||||
}
|
||||
return lua::pushboolean(L, false);
|
||||
}
|
||||
|
||||
static int l_is_connected(lua::State* L) {
|
||||
u64id_t id = lua::tointeger(L, 1);
|
||||
if (auto connection = engine->getNetwork().getConnection(id)) {
|
||||
return lua::pushboolean(
|
||||
L, connection->getState() == network::ConnectionState::CONNECTED
|
||||
);
|
||||
}
|
||||
return lua::pushboolean(L, false);
|
||||
}
|
||||
|
||||
static int l_is_serveropen(lua::State* L) {
|
||||
u64id_t id = lua::tointeger(L, 1);
|
||||
if (auto server = engine->getNetwork().getServer(id)) {
|
||||
return lua::pushboolean(L, server->isOpen());
|
||||
}
|
||||
return lua::pushboolean(L, false);
|
||||
}
|
||||
|
||||
static int l_get_total_upload(lua::State* L) {
|
||||
return lua::pushinteger(L, engine->getNetwork().getTotalUpload());
|
||||
}
|
||||
|
||||
static int l_get_total_download(lua::State* L) {
|
||||
return lua::pushinteger(L, engine->getNetwork().getTotalDownload());
|
||||
}
|
||||
|
||||
const luaL_Reg networklib[] = {
|
||||
{"get", lua::wrap<l_get>},
|
||||
{"get_binary", lua::wrap<l_get_binary>},
|
||||
{"get_total_upload", lua::wrap<l_get_total_upload>},
|
||||
{"get_total_download", lua::wrap<l_get_total_download>},
|
||||
{"__open", lua::wrap<l_open>},
|
||||
{"__closeserver", lua::wrap<l_closeserver>},
|
||||
{"__connect", lua::wrap<l_connect>},
|
||||
{"__close", lua::wrap<l_close>},
|
||||
{"__send", lua::wrap<l_send>},
|
||||
{"__recv", lua::wrap<l_recv>},
|
||||
{"__is_alive", lua::wrap<l_is_alive>},
|
||||
{"__is_connected", lua::wrap<l_is_connected>},
|
||||
{"__is_serveropen", lua::wrap<l_is_serveropen>},
|
||||
{NULL, NULL}
|
||||
};
|
||||
@ -65,6 +65,7 @@ static void create_libs(State* L, StateType stateType) {
|
||||
openlib(L, "audio", audiolib);
|
||||
openlib(L, "console", consolelib);
|
||||
openlib(L, "player", playerlib);
|
||||
openlib(L, "network", networklib);
|
||||
|
||||
openlib(L, "entities", entitylib);
|
||||
openlib(L, "cameras", cameralib);
|
||||
|
||||
@ -208,23 +208,22 @@ void scripting::on_world_load(LevelController* controller) {
|
||||
if (lua::getglobal(L, "__vc_on_world_open")) {
|
||||
lua::call_nothrow(L, 0, 0);
|
||||
}
|
||||
load_script("world.lua", false);
|
||||
|
||||
for (auto& pack : scripting::engine->getContentPacks()) {
|
||||
for (auto& pack : scripting::engine->getAllContentPacks()) {
|
||||
lua::emit_event(L, pack.id + ":.worldopen");
|
||||
}
|
||||
}
|
||||
|
||||
void scripting::on_world_tick() {
|
||||
auto L = lua::get_main_state();
|
||||
for (auto& pack : scripting::engine->getContentPacks()) {
|
||||
for (auto& pack : scripting::engine->getAllContentPacks()) {
|
||||
lua::emit_event(L, pack.id + ":.worldtick");
|
||||
}
|
||||
}
|
||||
|
||||
void scripting::on_world_save() {
|
||||
auto L = lua::get_main_state();
|
||||
for (auto& pack : scripting::engine->getContentPacks()) {
|
||||
for (auto& pack : scripting::engine->getAllContentPacks()) {
|
||||
lua::emit_event(L, pack.id + ":.worldsave");
|
||||
}
|
||||
if (lua::getglobal(L, "__vc_on_world_save")) {
|
||||
@ -234,7 +233,7 @@ void scripting::on_world_save() {
|
||||
|
||||
void scripting::on_world_quit() {
|
||||
auto L = lua::get_main_state();
|
||||
for (auto& pack : scripting::engine->getContentPacks()) {
|
||||
for (auto& pack : scripting::engine->getAllContentPacks()) {
|
||||
lua::emit_event(L, pack.id + ":.worldquit");
|
||||
}
|
||||
if (lua::getglobal(L, "__vc_on_world_quit")) {
|
||||
|
||||
@ -42,7 +42,7 @@ void scripting::on_frontend_init(Hud* hud, WorldRenderer* renderer) {
|
||||
lua::call_nothrow(L, 0, 0);
|
||||
}
|
||||
|
||||
for (auto& pack : engine->getContentPacks()) {
|
||||
for (auto& pack : engine->getAllContentPacks()) {
|
||||
lua::emit_event(
|
||||
lua::get_main_state(),
|
||||
pack.id + ":.hudopen",
|
||||
@ -54,7 +54,7 @@ void scripting::on_frontend_init(Hud* hud, WorldRenderer* renderer) {
|
||||
}
|
||||
|
||||
void scripting::on_frontend_render() {
|
||||
for (auto& pack : engine->getContentPacks()) {
|
||||
for (auto& pack : engine->getAllContentPacks()) {
|
||||
lua::emit_event(
|
||||
lua::get_main_state(),
|
||||
pack.id + ":.hudrender",
|
||||
@ -64,7 +64,7 @@ void scripting::on_frontend_render() {
|
||||
}
|
||||
|
||||
void scripting::on_frontend_close() {
|
||||
for (auto& pack : engine->getContentPacks()) {
|
||||
for (auto& pack : engine->getAllContentPacks()) {
|
||||
lua::emit_event(
|
||||
lua::get_main_state(),
|
||||
pack.id + ":.hudclose",
|
||||
|
||||
622
src/network/Network.cpp
Normal file
622
src/network/Network.cpp
Normal file
@ -0,0 +1,622 @@
|
||||
#include "Network.hpp"
|
||||
|
||||
#pragma comment(lib, "Ws2_32.lib")
|
||||
|
||||
#define NOMINMAX
|
||||
#include <curl/curl.h>
|
||||
#include <stdexcept>
|
||||
#include <limits>
|
||||
#include <queue>
|
||||
#include <thread>
|
||||
|
||||
#ifdef _WIN32
|
||||
/// included in curl.h
|
||||
#else
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netdb.h>
|
||||
#include <netinet/in.h>
|
||||
#include <netinet/tcp.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
|
||||
using SOCKET = int;
|
||||
#endif // _WIN32
|
||||
|
||||
#include "debug/Logger.hpp"
|
||||
#include "util/stringutil.hpp"
|
||||
|
||||
using namespace network;
|
||||
|
||||
static debug::Logger logger("network");
|
||||
|
||||
static size_t write_callback(
|
||||
char* ptr, size_t size, size_t nmemb, void* userdata
|
||||
) {
|
||||
auto& buffer = *reinterpret_cast<std::vector<char>*>(userdata);
|
||||
size_t psize = buffer.size();
|
||||
buffer.resize(psize + size * nmemb);
|
||||
std::memcpy(buffer.data() + psize, ptr, size * nmemb);
|
||||
return size * nmemb;
|
||||
}
|
||||
|
||||
struct Request {
|
||||
std::string url;
|
||||
OnResponse onResponse;
|
||||
OnReject onReject;
|
||||
long maxSize;
|
||||
bool followLocation = false;
|
||||
};
|
||||
|
||||
class CurlRequests : public Requests {
|
||||
CURLM* multiHandle;
|
||||
CURL* curl;
|
||||
|
||||
size_t totalUpload = 0;
|
||||
size_t totalDownload = 0;
|
||||
|
||||
OnResponse onResponse;
|
||||
OnReject onReject;
|
||||
std::vector<char> buffer;
|
||||
std::string url;
|
||||
|
||||
std::queue<Request> requests;
|
||||
public:
|
||||
CurlRequests(CURLM* multiHandle, CURL* curl)
|
||||
: multiHandle(multiHandle), curl(curl) {
|
||||
}
|
||||
|
||||
virtual ~CurlRequests() {
|
||||
curl_multi_remove_handle(multiHandle, curl);
|
||||
curl_easy_cleanup(curl);
|
||||
curl_multi_cleanup(multiHandle);
|
||||
}
|
||||
|
||||
void get(
|
||||
const std::string& url,
|
||||
OnResponse onResponse,
|
||||
OnReject onReject,
|
||||
long maxSize
|
||||
) override {
|
||||
Request request {url, onResponse, onReject, maxSize};
|
||||
if (url.empty()) {
|
||||
processRequest(request);
|
||||
} else {
|
||||
requests.push(request);
|
||||
}
|
||||
}
|
||||
|
||||
void processRequest(const Request& request) {
|
||||
onResponse = request.onResponse;
|
||||
onReject = request.onReject;
|
||||
url = request.url;
|
||||
|
||||
buffer.clear();
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, write_callback);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &buffer);
|
||||
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, request.followLocation);
|
||||
if (request.maxSize == 0) {
|
||||
curl_easy_setopt(
|
||||
curl, CURLOPT_MAXFILESIZE, std::numeric_limits<long>::max()
|
||||
);
|
||||
} else {
|
||||
curl_easy_setopt(curl, CURLOPT_MAXFILESIZE, request.maxSize);
|
||||
}
|
||||
curl_multi_add_handle(multiHandle, curl);
|
||||
int running;
|
||||
CURLMcode res = curl_multi_perform(multiHandle, &running);
|
||||
if (res != CURLM_OK) {
|
||||
auto message = curl_multi_strerror(res);
|
||||
logger.error() << message << " (" << url << ")";
|
||||
if (onReject) {
|
||||
onReject(message);
|
||||
}
|
||||
url = "";
|
||||
}
|
||||
}
|
||||
|
||||
void update() override {
|
||||
int messagesLeft;
|
||||
int running;
|
||||
CURLMsg* msg;
|
||||
CURLMcode res = curl_multi_perform(multiHandle, &running);
|
||||
if (res != CURLM_OK) {
|
||||
auto message = curl_multi_strerror(res);
|
||||
logger.error() << message << " (" << url << ")";
|
||||
if (onReject) {
|
||||
onReject(message);
|
||||
}
|
||||
curl_multi_remove_handle(multiHandle, curl);
|
||||
url = "";
|
||||
return;
|
||||
}
|
||||
if ((msg = curl_multi_info_read(multiHandle, &messagesLeft)) != NULL) {
|
||||
if(msg->msg == CURLMSG_DONE) {
|
||||
curl_multi_remove_handle(multiHandle, curl);
|
||||
}
|
||||
int response;
|
||||
curl_easy_getinfo(msg->easy_handle, CURLINFO_RESPONSE_CODE, &response);
|
||||
if (response == 200) {
|
||||
long size;
|
||||
if (!curl_easy_getinfo(curl, CURLINFO_REQUEST_SIZE, &size)) {
|
||||
totalUpload += size;
|
||||
}
|
||||
if (!curl_easy_getinfo(curl, CURLINFO_HEADER_SIZE, &size)) {
|
||||
totalDownload += size;
|
||||
}
|
||||
totalDownload += buffer.size();
|
||||
if (onResponse) {
|
||||
onResponse(std::move(buffer));
|
||||
}
|
||||
} else {
|
||||
logger.error() << "response code " << response << " (" << url << ")";
|
||||
if (onReject) {
|
||||
onReject(std::to_string(response).c_str());
|
||||
}
|
||||
}
|
||||
url = "";
|
||||
}
|
||||
if (url.empty() && !requests.empty()) {
|
||||
auto request = std::move(requests.front());
|
||||
requests.pop();
|
||||
processRequest(request);
|
||||
}
|
||||
}
|
||||
|
||||
size_t getTotalUpload() const override {
|
||||
return totalUpload;
|
||||
}
|
||||
|
||||
size_t getTotalDownload() const override {
|
||||
return totalDownload;
|
||||
}
|
||||
|
||||
static std::unique_ptr<CurlRequests> create() {
|
||||
auto curl = curl_easy_init();
|
||||
if (curl == nullptr) {
|
||||
throw std::runtime_error("could not initialzie cURL");
|
||||
}
|
||||
auto multiHandle = curl_multi_init();
|
||||
if (multiHandle == nullptr) {
|
||||
curl_easy_cleanup(curl);
|
||||
throw std::runtime_error("could not initialzie cURL-multi");
|
||||
}
|
||||
return std::make_unique<CurlRequests>(multiHandle, curl);
|
||||
}
|
||||
};
|
||||
|
||||
#ifndef _WIN32
|
||||
static inline int closesocket(int descriptor) noexcept {
|
||||
return close(descriptor);
|
||||
}
|
||||
static inline std::runtime_error handle_socket_error(const std::string& message) {
|
||||
int err = errno;
|
||||
return std::runtime_error(
|
||||
message+" [errno=" + std::to_string(err) + "]: " +
|
||||
std::string(strerror(err))
|
||||
);
|
||||
}
|
||||
#else
|
||||
static inline std::runtime_error handle_socket_error(const std::string& message) {
|
||||
int errorCode = WSAGetLastError();
|
||||
wchar_t* s = nullptr;
|
||||
size_t size = FormatMessageW(
|
||||
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr,
|
||||
errorCode,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPWSTR)&s,
|
||||
0,
|
||||
nullptr
|
||||
);
|
||||
assert(s != nullptr);
|
||||
while (size && isspace(s[size-1])) {
|
||||
s[--size] = 0;
|
||||
}
|
||||
auto errorString = util::wstr2str_utf8(std::wstring(s));
|
||||
LocalFree(s);
|
||||
return std::runtime_error(message+" [WSA error=" +
|
||||
std::to_string(errorCode) + "]: "+errorString);
|
||||
}
|
||||
#endif
|
||||
|
||||
static inline int connectsocket(
|
||||
int descriptor, const sockaddr* addr, socklen_t len
|
||||
) noexcept {
|
||||
return connect(descriptor, addr, len);
|
||||
}
|
||||
|
||||
static inline int recvsocket(
|
||||
int descriptor, char* buf, size_t len
|
||||
) noexcept {
|
||||
return recv(descriptor, buf, len, 0);
|
||||
}
|
||||
|
||||
static inline int sendsocket(
|
||||
int descriptor, const char* buf, size_t len, int flags
|
||||
) noexcept {
|
||||
return send(descriptor, buf, len, flags);
|
||||
}
|
||||
|
||||
static std::string to_string(const sockaddr_in* addr) {
|
||||
char ip[INET_ADDRSTRLEN];
|
||||
if (inet_ntop(AF_INET, &(addr->sin_addr), ip, INET_ADDRSTRLEN)) {
|
||||
return std::string(ip)+":"+std::to_string(htons(addr->sin_port));
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
class SocketConnection : public Connection {
|
||||
SOCKET descriptor;
|
||||
bool open = true;
|
||||
sockaddr_in addr;
|
||||
size_t totalUpload = 0;
|
||||
size_t totalDownload = 0;
|
||||
ConnectionState state = ConnectionState::INITIAL;
|
||||
std::unique_ptr<std::thread> thread = nullptr;
|
||||
std::vector<char> readBatch;
|
||||
util::Buffer<char> buffer;
|
||||
std::mutex mutex;
|
||||
|
||||
void connectSocket() {
|
||||
state = ConnectionState::CONNECTING;
|
||||
logger.info() << "connecting to " << to_string(&addr);
|
||||
int res = connectsocket(descriptor, (const sockaddr*)&addr, sizeof(sockaddr_in));
|
||||
if (res < 0) {
|
||||
auto error = handle_socket_error("Connect failed");
|
||||
closesocket(descriptor);
|
||||
state = ConnectionState::CLOSED;
|
||||
logger.error() << error.what();
|
||||
return;
|
||||
}
|
||||
logger.info() << "connected to " << to_string(&addr);
|
||||
state = ConnectionState::CONNECTED;
|
||||
}
|
||||
public:
|
||||
SocketConnection(SOCKET descriptor, sockaddr_in addr)
|
||||
: descriptor(descriptor), addr(std::move(addr)), buffer(16'384) {}
|
||||
|
||||
~SocketConnection() {
|
||||
if (state != ConnectionState::CLOSED) {
|
||||
shutdown(descriptor, 2);
|
||||
closesocket(descriptor);
|
||||
}
|
||||
if (thread) {
|
||||
thread->join();
|
||||
}
|
||||
}
|
||||
|
||||
void connect(runnable callback) override {
|
||||
thread = std::make_unique<std::thread>([this, callback]() {
|
||||
connectSocket();
|
||||
if (state == ConnectionState::CONNECTED) {
|
||||
callback();
|
||||
}
|
||||
while (state == ConnectionState::CONNECTED) {
|
||||
int size = recvsocket(descriptor, buffer.data(), buffer.size());
|
||||
if (size == 0) {
|
||||
logger.info() << "closed connection with " << to_string(&addr);
|
||||
closesocket(descriptor);
|
||||
state = ConnectionState::CLOSED;
|
||||
break;
|
||||
} else if (size < 0) {
|
||||
logger.info() << "an error ocurred while receiving from "
|
||||
<< to_string(&addr);
|
||||
auto error = handle_socket_error("recv(...) error");
|
||||
closesocket(descriptor);
|
||||
state = ConnectionState::CLOSED;
|
||||
logger.error() << error.what();
|
||||
break;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
for (size_t i = 0; i < size; i++) {
|
||||
readBatch.emplace_back(buffer[i]);
|
||||
}
|
||||
totalDownload += size;
|
||||
}
|
||||
logger.info() << "read " << size << " bytes from " << to_string(&addr);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
int recv(char* buffer, size_t length) override {
|
||||
std::lock_guard lock(mutex);
|
||||
|
||||
if (state != ConnectionState::CONNECTED && readBatch.empty()) {
|
||||
return -1;
|
||||
}
|
||||
int size = std::min(readBatch.size(), length);
|
||||
std::memcpy(buffer, readBatch.data(), size);
|
||||
readBatch.erase(readBatch.begin(), readBatch.begin() + size);
|
||||
return size;
|
||||
}
|
||||
|
||||
int send(const char* buffer, size_t length) override {
|
||||
int len = sendsocket(descriptor, buffer, length, 0);
|
||||
if (len == -1) {
|
||||
int err = errno;
|
||||
close();
|
||||
throw std::runtime_error(
|
||||
"Send failed [errno=" + std::to_string(err) + "]: "
|
||||
+ std::string(strerror(err))
|
||||
);
|
||||
}
|
||||
totalUpload += len;
|
||||
return len;
|
||||
}
|
||||
|
||||
int available() override {
|
||||
std::lock_guard lock(mutex);
|
||||
return readBatch.size();
|
||||
}
|
||||
|
||||
void close() override {
|
||||
if (state != ConnectionState::CLOSED) {
|
||||
shutdown(descriptor, 2);
|
||||
closesocket(descriptor);
|
||||
}
|
||||
if (thread) {
|
||||
thread->join();
|
||||
thread = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
size_t pullUpload() override {
|
||||
size_t size = totalUpload;
|
||||
totalUpload = 0;
|
||||
return size;
|
||||
}
|
||||
|
||||
size_t pullDownload() override {
|
||||
size_t size = totalDownload;
|
||||
totalDownload = 0;
|
||||
return size;
|
||||
}
|
||||
|
||||
static std::shared_ptr<SocketConnection> connect(
|
||||
const std::string& address, int port, runnable callback
|
||||
) {
|
||||
addrinfo hints {};
|
||||
|
||||
hints.ai_family = AF_INET;
|
||||
hints.ai_socktype = SOCK_STREAM;
|
||||
|
||||
addrinfo* addrinfo;
|
||||
if (int res = getaddrinfo(
|
||||
address.c_str(), nullptr, &hints, &addrinfo
|
||||
)) {
|
||||
throw std::runtime_error(gai_strerror(res));
|
||||
}
|
||||
|
||||
sockaddr_in serverAddress = *(sockaddr_in*)addrinfo->ai_addr;
|
||||
freeaddrinfo(addrinfo);
|
||||
serverAddress.sin_port = htons(port);
|
||||
|
||||
SOCKET descriptor = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (descriptor == -1) {
|
||||
freeaddrinfo(addrinfo);
|
||||
throw std::runtime_error("Could not create socket");
|
||||
}
|
||||
auto socket = std::make_shared<SocketConnection>(descriptor, std::move(serverAddress));
|
||||
socket->connect(std::move(callback));
|
||||
return socket;
|
||||
}
|
||||
|
||||
ConnectionState getState() const override {
|
||||
return state;
|
||||
}
|
||||
};
|
||||
|
||||
class SocketTcpSServer : public TcpServer {
|
||||
Network* network;
|
||||
SOCKET descriptor;
|
||||
std::vector<u64id_t> clients;
|
||||
std::mutex clientsMutex;
|
||||
bool open = true;
|
||||
std::unique_ptr<std::thread> thread = nullptr;
|
||||
public:
|
||||
SocketTcpSServer(Network* network, SOCKET descriptor)
|
||||
: network(network), descriptor(descriptor) {}
|
||||
|
||||
~SocketTcpSServer() {
|
||||
closeSocket();
|
||||
}
|
||||
|
||||
void startListen(consumer<u64id_t> handler) override {
|
||||
thread = std::make_unique<std::thread>([this, handler]() {
|
||||
while (open) {
|
||||
logger.info() << "listening for connections";
|
||||
if (listen(descriptor, 2) < 0) {
|
||||
close();
|
||||
break;
|
||||
}
|
||||
socklen_t addrlen = sizeof(sockaddr_in);
|
||||
SOCKET clientDescriptor;
|
||||
sockaddr_in address;
|
||||
logger.info() << "accepting clients";
|
||||
if ((clientDescriptor = accept(descriptor, (sockaddr*)&address, &addrlen)) == -1) {
|
||||
close();
|
||||
break;
|
||||
}
|
||||
logger.info() << "client connected: " << to_string(&address);
|
||||
auto socket = std::make_shared<SocketConnection>(
|
||||
clientDescriptor, address
|
||||
);
|
||||
u64id_t id = network->addConnection(socket);
|
||||
{
|
||||
std::lock_guard lock(clientsMutex);
|
||||
clients.push_back(id);
|
||||
}
|
||||
handler(id);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void closeSocket() {
|
||||
if (!open) {
|
||||
return;
|
||||
}
|
||||
logger.info() << "closing server";
|
||||
open = false;
|
||||
|
||||
{
|
||||
std::lock_guard lock(clientsMutex);
|
||||
for (u64id_t clientid : clients) {
|
||||
if (auto client = network->getConnection(clientid)) {
|
||||
client->close();
|
||||
}
|
||||
}
|
||||
}
|
||||
clients.clear();
|
||||
|
||||
shutdown(descriptor, 2);
|
||||
closesocket(descriptor);
|
||||
thread->join();
|
||||
}
|
||||
|
||||
void close() override {
|
||||
closeSocket();
|
||||
}
|
||||
|
||||
bool isOpen() override {
|
||||
return open;
|
||||
}
|
||||
static std::shared_ptr<SocketTcpSServer> openServer(
|
||||
Network* network, int port, consumer<u64id_t> handler
|
||||
) {
|
||||
SOCKET descriptor = socket(
|
||||
AF_INET, SOCK_STREAM, 0
|
||||
);
|
||||
if (descriptor == -1) {
|
||||
throw std::runtime_error("Could not create server socket");
|
||||
}
|
||||
int opt = 1;
|
||||
int flags = SO_REUSEADDR;
|
||||
# ifndef _WIN32
|
||||
flags |= SO_REUSEPORT;
|
||||
# endif
|
||||
if (setsockopt(descriptor, SOL_SOCKET, flags, (const char*)&opt, sizeof(opt))) {
|
||||
closesocket(descriptor);
|
||||
throw std::runtime_error("setsockopt");
|
||||
}
|
||||
sockaddr_in address;
|
||||
address.sin_family = AF_INET;
|
||||
address.sin_addr.s_addr = INADDR_ANY;
|
||||
address.sin_port = htons(port);
|
||||
if (bind(descriptor, (sockaddr*)&address, sizeof(address)) < 0) {
|
||||
closesocket(descriptor);
|
||||
throw std::runtime_error("could not bind port "+std::to_string(port));
|
||||
}
|
||||
logger.info() << "opened server at port " << port;
|
||||
auto server = std::make_shared<SocketTcpSServer>(network, descriptor);
|
||||
server->startListen(std::move(handler));
|
||||
return server;
|
||||
}
|
||||
};
|
||||
|
||||
Network::Network(std::unique_ptr<Requests> requests)
|
||||
: requests(std::move(requests)) {
|
||||
}
|
||||
|
||||
Network::~Network() = default;
|
||||
|
||||
void Network::get(
|
||||
const std::string& url,
|
||||
OnResponse onResponse,
|
||||
OnReject onReject,
|
||||
long maxSize
|
||||
) {
|
||||
requests->get(url, onResponse, onReject, maxSize);
|
||||
}
|
||||
|
||||
Connection* Network::getConnection(u64id_t id) {
|
||||
std::lock_guard lock(connectionsMutex);
|
||||
|
||||
const auto& found = connections.find(id);
|
||||
if (found == connections.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
return found->second.get();
|
||||
}
|
||||
|
||||
TcpServer* Network::getServer(u64id_t id) const {
|
||||
const auto& found = servers.find(id);
|
||||
if (found == servers.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
return found->second.get();
|
||||
}
|
||||
|
||||
u64id_t Network::connect(const std::string& address, int port, consumer<u64id_t> callback) {
|
||||
std::lock_guard lock(connectionsMutex);
|
||||
|
||||
u64id_t id = nextConnection++;
|
||||
auto socket = SocketConnection::connect(address, port, [id, callback]() {
|
||||
callback(id);
|
||||
});
|
||||
connections[id] = std::move(socket);
|
||||
return id;
|
||||
}
|
||||
|
||||
u64id_t Network::openServer(int port, consumer<u64id_t> handler) {
|
||||
u64id_t id = nextServer++;
|
||||
auto server = SocketTcpSServer::openServer(this, port, handler);
|
||||
servers[id] = std::move(server);
|
||||
return id;
|
||||
}
|
||||
|
||||
u64id_t Network::addConnection(const std::shared_ptr<Connection>& socket) {
|
||||
std::lock_guard lock(connectionsMutex);
|
||||
|
||||
u64id_t id = nextConnection++;
|
||||
connections[id] = std::move(socket);
|
||||
return id;
|
||||
}
|
||||
|
||||
size_t Network::getTotalUpload() const {
|
||||
return requests->getTotalUpload() + totalUpload;
|
||||
}
|
||||
|
||||
size_t Network::getTotalDownload() const {
|
||||
return requests->getTotalDownload() + totalDownload;
|
||||
}
|
||||
|
||||
void Network::update() {
|
||||
requests->update();
|
||||
|
||||
{
|
||||
std::lock_guard lock(connectionsMutex);
|
||||
auto socketiter = connections.begin();
|
||||
while (socketiter != connections.end()) {
|
||||
auto socket = socketiter->second.get();
|
||||
totalDownload += socket->pullDownload();
|
||||
totalUpload += socket->pullUpload();
|
||||
if (socket->available() == 0 &&
|
||||
socket->getState() == ConnectionState::CLOSED) {
|
||||
socketiter = connections.erase(socketiter);
|
||||
continue;
|
||||
}
|
||||
++socketiter;
|
||||
}
|
||||
auto serveriter = servers.begin();
|
||||
while (serveriter != servers.end()) {
|
||||
auto server = serveriter->second.get();
|
||||
if (!server->isOpen()) {
|
||||
serveriter = servers.erase(serveriter);
|
||||
continue;
|
||||
}
|
||||
++serveriter;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<Network> Network::create(const NetworkSettings& settings) {
|
||||
auto requests = CurlRequests::create();
|
||||
return std::make_unique<Network>(std::move(requests));
|
||||
}
|
||||
99
src/network/Network.hpp
Normal file
99
src/network/Network.hpp
Normal file
@ -0,0 +1,99 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <mutex>
|
||||
|
||||
#include "typedefs.hpp"
|
||||
#include "settings.hpp"
|
||||
#include "util/Buffer.hpp"
|
||||
#include "delegates.hpp"
|
||||
|
||||
namespace network {
|
||||
using OnResponse = std::function<void(std::vector<char>)>;
|
||||
using OnReject = std::function<void(const char*)>;
|
||||
|
||||
class Requests {
|
||||
public:
|
||||
virtual ~Requests() {}
|
||||
|
||||
virtual void get(
|
||||
const std::string& url,
|
||||
OnResponse onResponse,
|
||||
OnReject onReject=nullptr,
|
||||
long maxSize=0
|
||||
) = 0;
|
||||
virtual size_t getTotalUpload() const = 0;
|
||||
virtual size_t getTotalDownload() const = 0;
|
||||
|
||||
virtual void update() = 0;
|
||||
};
|
||||
|
||||
enum class ConnectionState {
|
||||
INITIAL, CONNECTING, CONNECTED, CLOSED
|
||||
};
|
||||
|
||||
class Connection {
|
||||
public:
|
||||
virtual ~Connection() {}
|
||||
|
||||
virtual void connect(runnable callback) = 0;
|
||||
virtual int recv(char* buffer, size_t length) = 0;
|
||||
virtual int send(const char* buffer, size_t length) = 0;
|
||||
virtual void close() = 0;
|
||||
virtual int available() = 0;
|
||||
|
||||
virtual size_t pullUpload() = 0;
|
||||
virtual size_t pullDownload() = 0;
|
||||
|
||||
virtual ConnectionState getState() const = 0;
|
||||
};
|
||||
|
||||
class TcpServer {
|
||||
public:
|
||||
virtual ~TcpServer() {}
|
||||
virtual void startListen(consumer<u64id_t> handler) = 0;
|
||||
virtual void close() = 0;
|
||||
virtual bool isOpen() = 0;
|
||||
};
|
||||
|
||||
class Network {
|
||||
std::unique_ptr<Requests> requests;
|
||||
|
||||
std::unordered_map<u64id_t, std::shared_ptr<Connection>> connections;
|
||||
std::mutex connectionsMutex {};
|
||||
u64id_t nextConnection = 1;
|
||||
|
||||
std::unordered_map<u64id_t, std::shared_ptr<TcpServer>> servers;
|
||||
u64id_t nextServer = 1;
|
||||
|
||||
size_t totalDownload = 0;
|
||||
size_t totalUpload = 0;
|
||||
public:
|
||||
Network(std::unique_ptr<Requests> requests);
|
||||
~Network();
|
||||
|
||||
void get(
|
||||
const std::string& url,
|
||||
OnResponse onResponse,
|
||||
OnReject onReject = nullptr,
|
||||
long maxSize=0
|
||||
);
|
||||
|
||||
[[nodiscard]] Connection* getConnection(u64id_t id);
|
||||
[[nodiscard]] TcpServer* getServer(u64id_t id) const;
|
||||
|
||||
u64id_t connect(const std::string& address, int port, consumer<u64id_t> callback);
|
||||
|
||||
u64id_t openServer(int port, consumer<u64id_t> handler);
|
||||
|
||||
u64id_t addConnection(const std::shared_ptr<Connection>& connection);
|
||||
|
||||
size_t getTotalUpload() const;
|
||||
size_t getTotalDownload() const;
|
||||
|
||||
void update();
|
||||
|
||||
static std::unique_ptr<Network> create(const NetworkSettings& settings);
|
||||
};
|
||||
}
|
||||
@ -81,6 +81,9 @@ struct UiSettings {
|
||||
IntegerSetting worldPreviewSize {64, 1, 512};
|
||||
};
|
||||
|
||||
struct NetworkSettings {
|
||||
};
|
||||
|
||||
struct EngineSettings {
|
||||
AudioSettings audio;
|
||||
DisplaySettings display;
|
||||
@ -89,4 +92,5 @@ struct EngineSettings {
|
||||
GraphicsSettings graphics;
|
||||
DebugSettings debug;
|
||||
UiSettings ui;
|
||||
NetworkSettings network;
|
||||
};
|
||||
|
||||
@ -7,7 +7,7 @@
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
std::string util::escape(std::string_view s) {
|
||||
std::string util::escape(std::string_view s, bool escapeUnicode) {
|
||||
std::stringstream ss;
|
||||
ss << '"';
|
||||
size_t pos = 0;
|
||||
@ -39,8 +39,12 @@ std::string util::escape(std::string_view s) {
|
||||
if (c & 0x80) {
|
||||
uint cpsize;
|
||||
int codepoint = decode_utf8(cpsize, s.data() + pos);
|
||||
if (escapeUnicode) {
|
||||
ss << "\\u" << std::hex << codepoint;
|
||||
} else {
|
||||
ss << std::string(s.data() + pos, cpsize);
|
||||
}
|
||||
pos += cpsize-1;
|
||||
ss << "\\u" << std::hex << codepoint;
|
||||
break;
|
||||
}
|
||||
if (c < ' ') {
|
||||
@ -57,7 +61,7 @@ std::string util::escape(std::string_view s) {
|
||||
}
|
||||
|
||||
std::string util::quote(const std::string& s) {
|
||||
return escape(s);
|
||||
return escape(s, false);
|
||||
}
|
||||
|
||||
std::wstring util::lfill(std::wstring s, uint length, wchar_t c) {
|
||||
|
||||
@ -8,7 +8,7 @@
|
||||
|
||||
namespace util {
|
||||
/// @brief Function used for string serialization in text formats
|
||||
std::string escape(std::string_view s);
|
||||
std::string escape(std::string_view s, bool escapeUnicode=true);
|
||||
|
||||
/// @brief Function used for error messages
|
||||
std::string quote(const std::string& s);
|
||||
|
||||
23
test/network/curltest.cpp
Normal file
23
test/network/curltest.cpp
Normal file
@ -0,0 +1,23 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "network/Network.hpp"
|
||||
#include "coders/json.hpp"
|
||||
|
||||
TEST(curltest, curltest) {
|
||||
NetworkSettings settings {};
|
||||
auto network = network::Network::create(settings);
|
||||
network->get(
|
||||
"https://raw.githubusercontent.com/MihailRis/VoxelEngine-Cpp/refs/"
|
||||
"heads/curl/res/content/base/blocks/lamp.json",
|
||||
[](std::vector<char> data) {
|
||||
if (data.empty()) {
|
||||
return;
|
||||
}
|
||||
auto view = std::string_view(data.data(), data.size());
|
||||
auto value = json::parse(view);
|
||||
std::cout << value << std::endl;
|
||||
}, [](auto){}
|
||||
);
|
||||
std::cout << "upload: " << network->getTotalUpload() << " B" << std::endl;
|
||||
std::cout << "download: " << network->getTotalDownload() << " B" << std::endl;
|
||||
}
|
||||
@ -12,6 +12,7 @@
|
||||
"luajit",
|
||||
"libvorbis",
|
||||
"entt",
|
||||
"gtest"
|
||||
"gtest",
|
||||
"curl"
|
||||
]
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user