item on_use double call fix

This commit is contained in:
MihailRis 2024-06-01 12:57:10 +03:00
parent 731d43ff63
commit 3a6fa57630

View File

@ -444,11 +444,11 @@ void PlayerController::updateInteraction(){
selectedBlockId = -1;
selectedBlockRotation = 0;
player->selectedVoxel.id = BLOCK_VOID;
}
if (rclick) {
if (item->rt.funcsset.on_use) {
scripting::on_item_use(player.get(), item);
}
if (rclick) {
if (item->rt.funcsset.on_use) {
scripting::on_item_use(player.get(), item);
}
}
}
}