Merge branch 'dev' into fix-cannot-resume-dead-coroutine-again-http-edition
This commit is contained in:
commit
327115b3fc
@ -4,6 +4,7 @@
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#include "network/Network.hpp"
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#include <variant>
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#include <utility>
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using namespace scripting;
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@ -37,8 +38,7 @@ struct NetworkDatagramEventDto {
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u64id_t client;
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std::string addr;
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int port;
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const char* buffer;
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size_t length;
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std::vector<char> buffer;
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};
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struct NetworkEvent {
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@ -60,6 +60,12 @@ struct NetworkEvent {
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};
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static std::vector<NetworkEvent> events_queue {};
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static std::mutex events_queue_mutex;
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static void push_event(NetworkEvent&& event) {
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std::lock_guard lock(events_queue_mutex);
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events_queue.push_back(std::move(event));
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}
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static std::vector<std::string> read_headers(lua::State* L, int index) {
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std::vector<std::string> headers;
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@ -83,7 +89,7 @@ static int perform_get(lua::State* L, network::Network& network, bool binary) {
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int currentRequestId = request_id;
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network.get(url, [currentRequestId, binary](std::vector<char> bytes) {
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events_queue.push_back(NetworkEvent(
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push_event(NetworkEvent(
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RESPONSE,
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ResponseEventDto {
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200,
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@ -93,7 +99,7 @@ static int perform_get(lua::State* L, network::Network& network, bool binary) {
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}
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));
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}, [currentRequestId](int code) {
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events_queue.push_back(NetworkEvent(
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push_event(NetworkEvent(
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RESPONSE,
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ResponseEventDto {
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code,
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@ -135,7 +141,7 @@ static int l_post(lua::State* L, network::Network& network) {
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auto buffer = std::make_shared<util::Buffer<ubyte>>(
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reinterpret_cast<const ubyte*>(bytes.data()), bytes.size()
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);
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events_queue.push_back(NetworkEvent(
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push_event(NetworkEvent(
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RESPONSE,
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ResponseEventDto {
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200,
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@ -145,7 +151,7 @@ static int l_post(lua::State* L, network::Network& network) {
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));
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},
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[currentRequestId](int code) {
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events_queue.push_back(NetworkEvent(
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push_event(NetworkEvent(
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RESPONSE, ResponseEventDto {code, false, currentRequestId, {}}
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));
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},
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@ -280,7 +286,7 @@ static int l_connect_tcp(lua::State* L, network::Network& network) {
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std::string address = lua::require_string(L, 1);
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int port = lua::tointeger(L, 2);
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u64id_t id = network.connectTcp(address, port, [](u64id_t cid) {
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events_queue.push_back(NetworkEvent(
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push_event(NetworkEvent(
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CONNECTED_TO_SERVER,
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ConnectionEventDto {0, cid}
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));
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@ -291,7 +297,7 @@ static int l_connect_tcp(lua::State* L, network::Network& network) {
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static int l_open_tcp(lua::State* L, network::Network& network) {
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int port = lua::tointeger(L, 1);
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u64id_t id = network.openTcpServer(port, [](u64id_t sid, u64id_t id) {
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events_queue.push_back(NetworkEvent(
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push_event(NetworkEvent(
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CLIENT_CONNECTED,
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ConnectionEventDto {sid, id}
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));
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@ -303,7 +309,7 @@ static int l_connect_udp(lua::State* L, network::Network& network) {
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std::string address = lua::require_string(L, 1);
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int port = lua::tointeger(L, 2);
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u64id_t id = network.connectUdp(address, port, [](u64id_t cid) {
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events_queue.push_back(NetworkEvent(
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push_event(NetworkEvent(
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CONNECTED_TO_SERVER,
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ConnectionEventDto {0, cid}
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));
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@ -312,11 +318,11 @@ static int l_connect_udp(lua::State* L, network::Network& network) {
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const char* buffer,
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size_t length
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) {
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events_queue.push_back(NetworkEvent(
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push_event(NetworkEvent(
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DATAGRAM,
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NetworkDatagramEventDto {
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ON_CLIENT, 0, cid,
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address, port, buffer, length
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address, port, std::vector<char>(buffer, buffer + length)
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}
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));
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});
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@ -331,12 +337,12 @@ static int l_open_udp(lua::State* L, network::Network& network) {
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int port,
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const char* buffer,
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size_t length) {
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events_queue.push_back(
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push_event(
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NetworkEvent(
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DATAGRAM,
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NetworkDatagramEventDto {
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ON_SERVER, sid, 0,
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addr, port, buffer, length
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addr, port, std::vector<char>(buffer, buffer + length)
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}
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)
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);
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@ -404,16 +410,23 @@ static int l_get_total_download(lua::State* L, network::Network& network) {
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}
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static int l_pull_events(lua::State* L, network::Network& network) {
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lua::createtable(L, events_queue.size(), 0);
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std::vector<NetworkEvent> local_queue;
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{
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std::lock_guard lock(events_queue_mutex);
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local_queue.swap(events_queue);
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}
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for (size_t i = 0; i < events_queue.size(); i++) {
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lua::createtable(L, local_queue.size(), 0);
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for (size_t i = 0; i < local_queue.size(); i++) {
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lua::createtable(L, 7, 0);
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switch (events_queue[i].type) {
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const auto& event = local_queue[i];
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switch (event.type) {
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case CLIENT_CONNECTED:
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case CONNECTED_TO_SERVER: {
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const auto& dto = std::get<ConnectionEventDto>(events_queue[i].payload);
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lua::pushinteger(L, events_queue[i].type);
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const auto& dto = std::get<ConnectionEventDto>(event.payload);
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lua::pushinteger(L, event.type);
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lua::rawseti(L, 1);
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lua::pushinteger(L, dto.server);
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@ -424,8 +437,8 @@ static int l_pull_events(lua::State* L, network::Network& network) {
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break;
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}
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case DATAGRAM: {
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const auto& dto = std::get<NetworkDatagramEventDto>(events_queue[i].payload);
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lua::pushinteger(L, events_queue[i].type);
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const auto& dto = std::get<NetworkDatagramEventDto>(event.payload);
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lua::pushinteger(L, event.type);
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lua::rawseti(L, 1);
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lua::pushinteger(L, dto.server);
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@ -443,13 +456,13 @@ static int l_pull_events(lua::State* L, network::Network& network) {
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lua::pushinteger(L, dto.side);
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lua::rawseti(L, 6);
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lua::create_bytearray(L, dto.buffer, dto.length);
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lua::create_bytearray(L, dto.buffer.data(), dto.buffer.size());
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lua::rawseti(L, 7);
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break;
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}
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case RESPONSE: {
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const auto& dto = std::get<ResponseEventDto>(events_queue[i].payload);
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lua::pushinteger(L, events_queue[i].type);
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const auto& dto = std::get<ResponseEventDto>(event.payload);
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lua::pushinteger(L, event.type);
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lua::rawseti(L, 1);
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lua::pushinteger(L, dto.status);
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@ -469,7 +482,6 @@ static int l_pull_events(lua::State* L, network::Network& network) {
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}
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lua::rawseti(L, i + 1);
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}
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events_queue.clear();
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return 1;
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}
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@ -642,19 +642,19 @@ public:
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) {
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SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0);
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if (descriptor == -1) {
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throw std::runtime_error("could not create UDP socket");
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throw std::runtime_error("could not create udp socket");
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}
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sockaddr_in serverAddr{};
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serverAddr.sin_family = AF_INET;
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if (inet_pton(AF_INET, address.c_str(), &serverAddr.sin_addr) <= 0) {
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closesocket(descriptor);
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throw std::runtime_error("invalid UDP address: " + address);
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throw std::runtime_error("invalid udp address: " + address);
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}
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serverAddr.sin_port = htons(port);
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if (::connect(descriptor, (sockaddr*)&serverAddr, sizeof(serverAddr)) < 0) {
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auto err = handle_socket_error("UDP connect failed");
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auto err = handle_socket_error("udp connect failed");
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closesocket(descriptor);
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throw err;
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}
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@ -810,7 +810,7 @@ public:
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u64id_t id, Network* network, int port, const ServerDatagramCallback& handler
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) {
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SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0);
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if (descriptor == -1) throw std::runtime_error("Could not create UDP socket");
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if (descriptor == -1) throw std::runtime_error("could not create udp socket");
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sockaddr_in address{};
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address.sin_family = AF_INET;
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@ -819,7 +819,7 @@ public:
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if (bind(descriptor, (sockaddr*)&address, sizeof(address)) < 0) {
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closesocket(descriptor);
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throw std::runtime_error("Could not bind UDP port " + std::to_string(port));
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throw std::runtime_error("could not bind udp port " + std::to_string(port));
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}
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auto server = std::make_shared<SocketUdpServer>(id, network, descriptor, port);
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