InventoryView::readXML
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8dbbea7b6d
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23705e065e
@ -89,13 +89,13 @@ void InventoryBuilder::addGrid(
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auto builtSlot = slotLayout;
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builtSlot.index = row * cols + col;
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builtSlot.position = position;
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view->addSlot(builtSlot);
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add(builtSlot);
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}
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}
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}
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void InventoryBuilder::add(SlotLayout layout) {
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view->addSlot(layout);
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view->add(view->addSlot(layout), layout.position);
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}
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std::shared_ptr<InventoryView> InventoryBuilder::build() {
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@ -285,7 +285,7 @@ InventoryView::InventoryView(
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InventoryView::~InventoryView() {}
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void InventoryView::addSlot(SlotLayout layout) {
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std::shared_ptr<SlotView> InventoryView::addSlot(SlotLayout layout) {
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uint width = InventoryView::SLOT_SIZE;
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uint height = InventoryView::SLOT_SIZE;
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@ -297,6 +297,7 @@ void InventoryView::addSlot(SlotLayout layout) {
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if (coord.y + height > vsize.y) {
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vsize.y = coord.y + height;
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}
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setSize(vsize);
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auto slot = std::make_shared<SlotView>(
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frontend, interaction, layout
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@ -304,8 +305,8 @@ void InventoryView::addSlot(SlotLayout layout) {
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if (!layout.background) {
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slot->setColor(glm::vec4());
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}
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add(slot, layout.position);
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slots.push_back(slot.get());
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return slot;
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}
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void InventoryView::bind(std::shared_ptr<Inventory> inventory) {
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@ -337,3 +338,41 @@ glm::vec2 InventoryView::getOrigin() const {
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void InventoryView::setInventory(std::shared_ptr<Inventory> inventory) {
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this->inventory = inventory;
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}
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#include "../coders/xml.h"
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#include "gui/gui_xml.h"
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std::shared_ptr<InventoryView> InventoryView::readXML(
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LevelFrontend* frontend,
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InventoryInteraction& interaction,
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const std::string& src,
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const std::string& file
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) {
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auto view = std::make_shared<InventoryView>(frontend, interaction);
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gui::UiXmlReader reader;
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reader.add("inventory", [=](gui::UiXmlReader& reader, xml::xmlelement element) {
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reader.readUINode(reader, element, *view);
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return view;
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});
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reader.add("slot", [=](gui::UiXmlReader& reader, xml::xmlelement element) {
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int index = element->attr("index", "0").asInt();
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bool itemSource = element->attr("item-source", "false").asBool();
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SlotLayout layout(index, glm::vec2(), true, itemSource, nullptr, nullptr);
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if (element->has("coord")) {
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layout.position = element->attr("coord").asVec2();
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}
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auto slot = view->addSlot(layout);
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reader.readUINode(reader, element, *slot);
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return slot;
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});
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auto document = xml::parse(file, src);
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auto root = document->getRoot();
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if (root->getTag() != "inventory") {
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throw std::runtime_error("'inventory' element expected");
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}
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reader.readXML(file, root);
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return view;
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}
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@ -98,7 +98,14 @@ public:
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void bind(std::shared_ptr<Inventory> inventory);
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void addSlot(SlotLayout layout);
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std::shared_ptr<SlotView> addSlot(SlotLayout layout);
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static std::shared_ptr<InventoryView> readXML(
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LevelFrontend* frontend,
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InventoryInteraction& interaction,
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const std::string& src,
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const std::string& file
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);
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static const int SLOT_INTERVAL = 4;
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static const int SLOT_SIZE = ITEM_ICON_SIZE;
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@ -116,7 +123,8 @@ public:
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glm::vec2 coord,
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int padding,
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bool addpanel,
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SlotLayout slotLayout);
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SlotLayout slotLayout
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);
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void add(SlotLayout slotLayout);
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std::shared_ptr<InventoryView> build();
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@ -20,7 +20,7 @@ static Align align_from_string(const std::string& str, Align def) {
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}
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/* Read basic UINode properties */
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static void readUINode(xml::xmlelement element, UINode& node) {
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static void _readUINode(xml::xmlelement element, UINode& node) {
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if (element->has("coord")) {
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node.setCoord(element->attr("coord").asVec2());
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}
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@ -37,8 +37,9 @@ static void readUINode(xml::xmlelement element, UINode& node) {
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node.setAlign(align_from_string(alignName, node.getAlign()));
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}
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static void _readContainer(UiXmlReader& reader, xml::xmlelement element, Container& container) {
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readUINode(element, container);
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_readUINode(element, container);
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if (element->has("scrollable")) {
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container.setScrollable(element->attr("scrollable").asBool());
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@ -50,8 +51,16 @@ static void _readContainer(UiXmlReader& reader, xml::xmlelement element, Contain
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}
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}
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void UiXmlReader::readUINode(UiXmlReader& reader, xml::xmlelement element, Container& container) {
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_readContainer(reader, element, container);
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}
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void UiXmlReader::readUINode(UiXmlReader& reader, xml::xmlelement element, UINode& node) {
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_readUINode(element, node);
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}
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static void _readPanel(UiXmlReader& reader, xml::xmlelement element, Panel& panel) {
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readUINode(element, panel);
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_readUINode(element, panel);
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if (element->has("padding")) {
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panel.setPadding(element->attr("padding").asVec4());
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@ -86,7 +95,7 @@ static std::wstring readAndProcessInnerText(xml::xmlelement element) {
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static std::shared_ptr<UINode> readLabel(UiXmlReader& reader, xml::xmlelement element) {
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std::wstring text = readAndProcessInnerText(element);
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auto label = std::make_shared<Label>(text);
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readUINode(element, *label);
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_readUINode(element, *label);
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return label;
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}
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@ -161,6 +170,14 @@ std::shared_ptr<UINode> UiXmlReader::readXML(
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return readUINode(root);
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}
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std::shared_ptr<UINode> UiXmlReader::readXML(
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const std::string& filename,
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xml::xmlelement root
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) {
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this->filename = filename;
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return readUINode(root);
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}
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const std::string& UiXmlReader::getFilename() const {
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return filename;
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}
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@ -21,12 +21,29 @@ namespace gui {
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void add(const std::string& tag, uinode_reader reader);
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std::shared_ptr<UINode> readUINode(xml::xmlelement element);
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void readUINode(
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UiXmlReader& reader,
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xml::xmlelement element,
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UINode& node
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);
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void readUINode(
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UiXmlReader& reader,
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xml::xmlelement element,
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Container& container
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);
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std::shared_ptr<UINode> readXML(
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const std::string& filename,
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const std::string& source
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);
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std::shared_ptr<UINode> readXML(
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const std::string& filename,
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xml::xmlelement root
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);
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const std::string& getFilename() const;
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};
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}
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