This commit is contained in:
Onran0 2025-08-24 08:31:13 +09:00
parent 4a9aad04ff
commit 1bea391f1d
4 changed files with 64 additions and 44 deletions

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@ -135,7 +135,7 @@ network.udp_open(
port: int, port: int,
-- Функция, вызываемая при получении датаграмы -- Функция, вызываемая при получении датаграмы
-- В параметры передаётся адрес и порт отправителя, а также сами данные -- В параметры передаётся адрес и порт отправителя, а также сами данные
datagramHandler: function(address: str, port: int, data: Bytearray) datagramHandler: function(server: DatagramServerSocket, address: str, port: int, data: Bytearray)
) --> DatagramServerSocket ) --> DatagramServerSocket
``` ```

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@ -90,19 +90,21 @@ network.tcp_connect = function(address, port, callback)
end end
network.udp_open = function (port, datagramHandler) network.udp_open = function (port, datagramHandler)
if type(datagramHandler) ~= 'func' then if type(datagramHandler) ~= 'function' then
error "udp server cannot be opened without datagram handler" error "udp server cannot be opened without datagram handler"
end end
local socket = setmetatable({id=network.__open_udp(port)}, DatagramServerSocket) local socket = setmetatable({id=network.__open_udp(port)}, DatagramServerSocket)
_udp_server_callbacks[socket.id] = datagramHandler _udp_server_callbacks[socket.id] = function(...)
datagramHandler(socket, ...)
end
return socket return socket
end end
network.udp_connect = function (address, port, datagramHandler, openCallback) network.udp_connect = function (address, port, datagramHandler, openCallback)
if type(datagramHandler) ~= 'func' then if type(datagramHandler) ~= 'function' then
error "udp client socket cannot be opened without datagram handler" error "udp client socket cannot be opened without datagram handler"
end end

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@ -1,8 +1,9 @@
#include "api_lua.hpp" #include <iostream>
#include "api_lua.hpp"
#include "coders/json.hpp"
#include "engine/Engine.hpp" #include "engine/Engine.hpp"
#include "network/Network.hpp" #include "network/Network.hpp"
#include "coders/json.hpp"
using namespace scripting; using namespace scripting;
@ -221,6 +222,18 @@ struct NetworkEvent {
NetworkEventType type; NetworkEventType type;
u64id_t server; u64id_t server;
u64id_t client; u64id_t client;
NetworkEvent(
NetworkEventType type,
u64id_t server,
u64id_t client
) {
this->type = type;
this->server = server;
this->client = client;
}
virtual ~NetworkEvent() = default;
}; };
enum NetworkDatagramSide { enum NetworkDatagramSide {
@ -232,10 +245,11 @@ struct NetworkDatagramEvent : NetworkEvent {
NetworkDatagramSide side; NetworkDatagramSide side;
std::string addr; std::string addr;
int port; int port;
char* buffer; const char* buffer;
size_t length; size_t length;
NetworkDatagramEvent(NetworkEventType datagram, NetworkDatagramEvent(
NetworkEventType datagram,
u64id_t sid, u64id_t sid,
u64id_t cid, u64id_t cid,
NetworkDatagramSide side, NetworkDatagramSide side,
@ -243,16 +257,24 @@ struct NetworkDatagramEvent : NetworkEvent {
int port, int port,
const char* data, const char* data,
size_t length size_t length
); ) : NetworkEvent(DATAGRAM, sid, cid) {
this->side = side;
this->addr = addr;
this->port = port;
buffer = data;
this->length = length;
}
}; };
static std::vector<NetworkEvent> events_queue {}; static std::vector<std::unique_ptr<NetworkEvent>> events_queue {};
static int l_connect_tcp(lua::State* L, network::Network& network) { static int l_connect_tcp(lua::State* L, network::Network& network) {
std::string address = lua::require_string(L, 1); std::string address = lua::require_string(L, 1);
int port = lua::tointeger(L, 2); int port = lua::tointeger(L, 2);
u64id_t id = network.connectTcp(address, port, [](u64id_t cid) { u64id_t id = network.connectTcp(address, port, [](u64id_t cid) {
events_queue.push_back({CONNECTED_TO_SERVER, 0, cid}); events_queue.push_back(std::make_unique<NetworkEvent>(CONNECTED_TO_SERVER, 0, cid));
}); });
return lua::pushinteger(L, id); return lua::pushinteger(L, id);
} }
@ -260,7 +282,7 @@ static int l_connect_tcp(lua::State* L, network::Network& network) {
static int l_open_tcp(lua::State* L, network::Network& network) { static int l_open_tcp(lua::State* L, network::Network& network) {
int port = lua::tointeger(L, 1); int port = lua::tointeger(L, 1);
u64id_t id = network.openTcpServer(port, [](u64id_t sid, u64id_t id) { u64id_t id = network.openTcpServer(port, [](u64id_t sid, u64id_t id) {
events_queue.push_back({CLIENT_CONNECTED, sid, id}); events_queue.push_back(std::make_unique<NetworkEvent>(CLIENT_CONNECTED, sid, id));
}); });
return lua::pushinteger(L, id); return lua::pushinteger(L, id);
} }
@ -269,17 +291,17 @@ static int l_connect_udp(lua::State* L, network::Network& network) {
std::string address = lua::require_string(L, 1); std::string address = lua::require_string(L, 1);
int port = lua::tointeger(L, 2); int port = lua::tointeger(L, 2);
u64id_t id = network.connectUdp(address, port, [](u64id_t cid) { u64id_t id = network.connectUdp(address, port, [](u64id_t cid) {
events_queue.push_back({CONNECTED_TO_SERVER, 0, cid}); events_queue.push_back(std::make_unique<NetworkEvent>(CONNECTED_TO_SERVER, 0, cid));
}, [address, port]( }, [address, port](
u64id_t cid, u64id_t cid,
const char* buffer, const char* buffer,
size_t length size_t length
) { ) {
events_queue.push_back( events_queue.push_back(
NetworkDatagramEvent{ std::make_unique<NetworkDatagramEvent>(
DATAGRAM, 0, cid, ON_CLIENT, DATAGRAM, 0, cid, ON_CLIENT,
address, port, buffer, length address, port, buffer, length
} )
); );
}); });
return lua::pushinteger(L, id); return lua::pushinteger(L, id);
@ -294,10 +316,10 @@ static int l_open_udp(lua::State* L, network::Network& network) {
const char* buffer, const char* buffer,
size_t length) { size_t length) {
events_queue.push_back( events_queue.push_back(
NetworkDatagramEvent{ std::make_unique<NetworkDatagramEvent>(
DATAGRAM, sid, 0, ON_SERVER, DATAGRAM, sid, 0, ON_SERVER,
addr, port, buffer, length addr, port, buffer, length
} )
); );
}); });
return lua::pushinteger(L, id); return lua::pushinteger(L, id);
@ -364,31 +386,32 @@ static int l_get_total_download(lua::State* L, network::Network& network) {
static int l_pull_events(lua::State* L, network::Network& network) { static int l_pull_events(lua::State* L, network::Network& network) {
lua::createtable(L, events_queue.size(), 0); lua::createtable(L, events_queue.size(), 0);
for (size_t i = 0; i < events_queue.size(); i++) {
lua::createtable(L, 3, 0);
lua::pushinteger(L, events_queue[i].type); for (size_t i = 0; i < events_queue.size(); i++) {
const auto* datagramEvent = dynamic_cast<NetworkDatagramEvent*>(events_queue[i].get());
lua::createtable(L, datagramEvent ? 7 : 3, 0);
lua::pushinteger(L, events_queue[i]->type);
lua::rawseti(L, 1); lua::rawseti(L, 1);
lua::pushinteger(L, events_queue[i].server); lua::pushinteger(L, events_queue[i]->server);
lua::rawseti(L, 2); lua::rawseti(L, 2);
lua::pushinteger(L, events_queue[i].client); lua::pushinteger(L, events_queue[i]->client);
lua::rawseti(L, 3); lua::rawseti(L, 3);
if (typeid(events_queue[i]) == typeid(NetworkDatagramEvent)) { if (datagramEvent) {
const NetworkDatagramEvent& de = (NetworkDatagramEvent&) events_queue[i]; lua::pushstring(L, datagramEvent->addr);
lua::pushstring(L, de.addr);
lua::rawseti(L, 4); lua::rawseti(L, 4);
lua::pushinteger(L, de.port); lua::pushinteger(L, datagramEvent->port);
lua::rawseti(L, 5); lua::rawseti(L, 5);
lua::pushinteger(L, de.side); lua::pushinteger(L, datagramEvent->side);
lua::rawseti(L, 6); lua::rawseti(L, 6);
lua::pushvalue(L, lua::create_bytearray(L, de.buffer, de.length)); lua::create_bytearray(L, datagramEvent->buffer, datagramEvent->length);
lua::rawseti(L, 7); lua::rawseti(L, 7);
} }

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@ -442,8 +442,6 @@ public:
return to_string(addr, false); return to_string(addr, false);
} }
TransportType getTransportType() const override { return TransportType::TCP; }
static std::shared_ptr<SocketTcpConnection> connect( static std::shared_ptr<SocketTcpConnection> connect(
const std::string& address, int port, runnable callback const std::string& address, int port, runnable callback
) { ) {
@ -611,7 +609,7 @@ public:
: id(id), descriptor(descriptor), addr(std::move(addr)) {} : id(id), descriptor(descriptor), addr(std::move(addr)) {}
~SocketUdpConnection() override { ~SocketUdpConnection() override {
close(); SocketUdpConnection::close();
} }
static std::shared_ptr<SocketUdpConnection> connect( static std::shared_ptr<SocketUdpConnection> connect(
@ -623,18 +621,17 @@ public:
) { ) {
SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0); SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0);
if (descriptor == -1) { if (descriptor == -1) {
throw std::runtime_error("Could not create UDP socket"); throw std::runtime_error("could not create UDP socket");
} }
sockaddr_in serverAddr{}; sockaddr_in serverAddr{};
serverAddr.sin_family = AF_INET; serverAddr.sin_family = AF_INET;
if (inet_pton(AF_INET, address.c_str(), &serverAddr.sin_addr) <= 0) { if (inet_pton(AF_INET, address.c_str(), &serverAddr.sin_addr) <= 0) {
closesocket(descriptor); closesocket(descriptor);
throw std::runtime_error("Invalid UDP address: " + address); throw std::runtime_error("invalid UDP address: " + address);
} }
serverAddr.sin_port = htons(port); serverAddr.sin_port = htons(port);
// вызов connect() на UDP сокете → ограничиваем только одним адресом
if (::connect(descriptor, (sockaddr*)&serverAddr, sizeof(serverAddr)) < 0) { if (::connect(descriptor, (sockaddr*)&serverAddr, sizeof(serverAddr)) < 0) {
auto err = handle_socket_error("UDP connect failed"); auto err = handle_socket_error("UDP connect failed");
closesocket(descriptor); closesocket(descriptor);
@ -721,10 +718,6 @@ public:
[[nodiscard]] ConnectionState getState() const override { [[nodiscard]] ConnectionState getState() const override {
return state; return state;
} }
[[nodiscard]] TransportType getTransportType() const noexcept override {
return TransportType::UDP;
}
}; };
class SocketUdpServer : public UdpServer { class SocketUdpServer : public UdpServer {
@ -737,14 +730,16 @@ class SocketUdpServer : public UdpServer {
ServerDatagramCallback callback; ServerDatagramCallback callback;
public: public:
SocketUdpServer(u64id_t id, Network* network, SOCKET descriptor, int port, ServerDatagramCallback cb) SocketUdpServer(u64id_t id, Network* network, SOCKET descriptor, int port)
: id(id), network(network), descriptor(descriptor), port(port), callback(std::move(cb)) {} : id(id), network(network), descriptor(descriptor), port(port) {}
~SocketUdpServer() override { ~SocketUdpServer() override {
SocketUdpServer::close(); SocketUdpServer::close();
} }
void startListen() { void startListen(ServerDatagramCallback handler) {
callback = std::move(handler);
thread = std::make_unique<std::thread>([this]() { thread = std::make_unique<std::thread>([this]() {
util::Buffer<char> buffer(16384); util::Buffer<char> buffer(16384);
sockaddr_in clientAddr{}; sockaddr_in clientAddr{};
@ -806,8 +801,8 @@ public:
throw std::runtime_error("Could not bind UDP port " + std::to_string(port)); throw std::runtime_error("Could not bind UDP port " + std::to_string(port));
} }
auto server = std::make_shared<SocketUdpServer>(id, network, descriptor, port, std::move(handler)); auto server = std::make_shared<SocketUdpServer>(id, network, descriptor, port);
server->startListen(); server->startListen(std::move(handler));
return server; return server;
} }
}; };