From 17161e5981dc01d8f2909c41303cb57f0544bae2 Mon Sep 17 00:00:00 2001 From: MihailRis Date: Sat, 21 Dec 2024 12:55:47 +0300 Subject: [PATCH] fix: on_player_tick not called --- src/logic/LevelController.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/logic/LevelController.cpp b/src/logic/LevelController.cpp index 9304d36e..725a8b77 100644 --- a/src/logic/LevelController.cpp +++ b/src/logic/LevelController.cpp @@ -83,7 +83,7 @@ void LevelController::update(float delta, bool pause) { playerTickClock.getPart()) { const auto& position = player->getPosition(); - if (!player->chunks->get( + if (player->chunks->get( std::floor(position.x), std::floor(position.y), std::floor(position.z)