pause fix

This commit is contained in:
MihailRis 2024-02-14 11:02:00 +03:00
parent c42ffb4047
commit 0d121fccd7

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@ -23,7 +23,9 @@ void LevelController::update(float delta, bool input, bool pause) {
player->update(delta, input, pause);
level->update();
chunks->update(settings.chunks.loadSpeed);
blocks->update(delta);
if (!pause) {
blocks->update(delta);
}
}
void LevelController::onWorldSave() {