project(VoxelEngineSrc)

set(CMAKE_CXX_STANDARD 17)

file(GLOB_RECURSE HEADERS ${CMAKE_CURRENT_SOURCE_DIR}/*.hpp)
file(GLOB_RECURSE SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp)
list(REMOVE_ITEM SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/main.cpp)

add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})

find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
    # specific for vcpkg
    find_package(OpenAL CONFIG REQUIRED)
    set(OPENAL_LIBRARY OpenAL::OpenAL)
else()
    find_package(OpenAL REQUIRED)
endif()
find_package(ZLIB REQUIRED)
find_package(PNG REQUIRED)
find_package(CURL REQUIRED)
if(NOT APPLE)
    find_package(EnTT REQUIRED)
endif()

set(LIBS "")

if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
    # Use directly linking to lib instead PkgConfig (because pkg-config dont
    # install on windows as default) TODO: Do it with findLua.
    if(MSVC)
        set(LUA_INCLUDE_DIR
            "$ENV{VCPKG_ROOT}/packages/luajit_${VCPKG_TARGET_TRIPLET}/include/luajit"
        )
        find_package(Lua REQUIRED)
    else()
        # Used for mingw-clang cross compiling from msys2
        set(LIBS ${LIBS} luajit-5.1)
    endif()
    find_package(glfw3 REQUIRED)
    find_package(glm REQUIRED)
    find_package(vorbis REQUIRED)
    set(VORBISLIB Vorbis::vorbis Vorbis::vorbisfile)

elseif(APPLE)
    find_package(PkgConfig)
    pkg_check_modules(LUAJIT REQUIRED luajit)
    pkg_check_modules(VORBIS REQUIRED vorbis vorbisfile)
    set(LUA_INCLUDE_DIR "/opt/homebrew/include/luajit-2.1")
    set(LUA_LIBRARIES "/opt/homebrew/lib/libluajit-5.1.a")
    message(STATUS "LUA Libraries: ${LUA_LIBRARIES}")
    message(STATUS "LUA Include Dir: ${LUA_INCLUDE_DIR}")

    set(VORBISLIB ${VORBIS_LDFLAGS})
    message(STATUS "Vorbis Lib: ${VORBIS_LDFLAGS}")
else()
    find_package(PkgConfig)
    pkg_check_modules(LUAJIT REQUIRED luajit)
    pkg_check_modules(VORBIS REQUIRED vorbis vorbisfile)
    set(LUA_LIBRARIES ${LUAJIT_LIBRARIES})
    set(LUA_INCLUDE_DIR ${LUAJIT_INCLUDE_DIRS})
    set(VORBISLIB ${VORBIS_LDFLAGS})
endif()

if(UNIX)
    find_package(glfw3 3.3 REQUIRED)
    find_package(Threads REQUIRED)
    set(LIBS ${LIBS} Threads::Threads)
endif()

include_directories(${LUA_INCLUDE_DIR})
include_directories(${CURL_INCLUDE_DIR})
target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(
    ${PROJECT_NAME}
    ${LIBS}
    glfw
    OpenGL::GL
    ${OPENAL_LIBRARY}
    GLEW::GLEW
    ZLIB::ZLIB
    PNG::PNG
    CURL::libcurl
    ${VORBISLIB}
    ${LUA_LIBRARIES}
    ${CMAKE_DL_LIBS})
